Emulator Issues #9149
Cropping problem with OpenGL in RS3
Star Wars - Rogue Squadron III - Rebel Strike
Game ID? (right click the game in the game list, properties, info tab)
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
What's the problem? Describe what went wrong.
On OpenGL the "A long time ago..." text displayed in the opening animation is zoomed too close to the camera and is cut off. This can be corrected by using the DirectX backend.
What steps will reproduce the problem?
Start the game, select first mission, wait for text to display
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
What are your PC specifications? (CPU, GPU, Operating System, more)
Intel Core i7-960, NVIDIA GeForce 580, Windows 10
Is there any other relevant information? (e.g. logs, screenshots,
#1 Updated by JMC4789 over 4 years ago
- Status changed from New to Questionable
If you have crop setup, it will do this.
Everything works properly in RS2/3 here. The wiki entry is totally wrong, so, you should probably either remove it or edit it to respect what's actually going on. The cutscenes manipulate VI to render at a similar aspect ratio to the movies. Dolphin adjusts to that, but, because it's an emulator, instead eliminates as much black space as possible so it will fill your screen.
If you're outputting to a 4:3 monitor, it will render just as it did on a GameCube.