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Emulator Issues #9149

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Cropping problem with OpenGL in RS3

Added by kolano almost 9 years ago. Updated 21 days ago.

Status:
Questionable
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Star Wars - Rogue Squadron III - Rebel Strike

Game ID? (right click the game in the game list, properties, info tab)
GLRE64

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
a7e88ee9209080785c4923b571cc1936

What's the problem? Describe what went wrong.
On OpenGL the "A long time ago..." text displayed in the opening animation is zoomed too close to the camera and is cut off. This can be corrected by using the DirectX backend.

What steps will reproduce the problem?
Start the game, select first mission, wait for text to display

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-8325

What are your PC specifications? (CPU, GPU, Operating System, more)
Intel Core i7-960, NVIDIA GeForce 580, Windows 10

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

https://wiki.dolphin-emu.org/index.php?title=Star_Wars_Rogue_Squadron_III:_Rebel_Strike&action=edit&section=2#Opening_Text


Files

GLRE64_2024-10-17_15-45-16.png (25.1 KB) GLRE64_2024-10-17_15-45-16.png OpenGL autofire372, 10/17/2024 07:51 PM
GLRE64_2024-10-17_15-48-28.png (25.1 KB) GLRE64_2024-10-17_15-48-28.png Vulkan autofire372, 10/17/2024 07:51 PM
Actions #1

Updated by JMC4789 almost 9 years ago

  • Status changed from New to Questionable

If you have crop setup, it will do this.

Everything works properly in RS2/3 here. The wiki entry is totally wrong, so, you should probably either remove it or edit it to respect what's actually going on. The cutscenes manipulate VI to render at a similar aspect ratio to the movies. Dolphin adjusts to that, but, because it's an emulator, instead eliminates as much black space as possible so it will fill your screen.

If you're outputting to a 4:3 monitor, it will render just as it did on a GameCube.

Actions #2

Updated by JMC4789 almost 9 years ago

And, forcing 16:9 stretches it out more, proving that everything is working as intended.

Actions #3

Updated by kolano almost 9 years ago

This is related to the "Crop" option being turned on. It does seem like it might be considered a bug with that option.

Actions #4

Updated by Helios almost 9 years ago

  • Subject changed from [Short description of your bug here (~10 words)] to Cropping problem with OpenGL in RS3
Actions #5

Updated by Billiard26 26 days ago

If this issue is still present, please show a screenshot demonstrating the problem and show your graphics settings.

Actions #6

Updated by kolano 26 days ago

I'm currently unable to even get to the initial mission where this was seen, so I'm not sure, game hangs either during the mission selection or when skipping the tutorial.

Actions #7

Updated by autofire372 22 days ago

Just got in-game; the opening cutscene looks the same to me on both OpenGL and Vulkan.

Updated by autofire372 21 days ago

autofire372 wrote in #note-7:

Just got in-game; the opening cutscene looks the same to me on both OpenGL and Vulkan.

Got screenshots at native resolution:

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