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Emulator Issues #9166

closed

Geometry Shaders are broken with i965 on Sandy Bridge

Added by linkmauve almost 9 years ago. Updated about 7 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

SSBM’s Fountain of Dream or debug mode, or any Metroid Prime, or any other game using line or point primitives.

What's the problem? Describe what went wrong.

http://i.imgur.com/c8WhpF5.png

What steps will reproduce the problem?

Launch Melee and play on Fountain of Dreams, or launch Metroid Prime and look at the minimap (press Z for the best effect).

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Master is broken since Armada’s work on using geometry shaders instead of OpenGL point and line primitives.

What are your PC specifications? (CPU, GPU, Operating System, more)

Sandy Bridge i3-2357 with HD3000, ArchLinux, any Mesa since 10.4 (since which GS have been implemented).

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

http://i.imgur.com/c8WhpF5.png or http://linkmauve.fr/files/dolphin.png


Files

Untitled drawing.png (303 KB) Untitled drawing.png My issues with dolphin. I want it fixed mamcocob64, 10/23/2017 09:37 PM
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