Emulator Issues #9206
007: Quantum of Solace - pre main menus run uncapped
007: Quantum of Solace - RJ2E52
What's the problem? Describe what went wrong.
The pre-main menus run uncapped, meaning they hit 2600 FPS, but it slows Dolphin down to 2 VPS. This makes it take a very long time to reach the main menu. The only work around is to turn the emulated CPU clock down to the lower amount so that the game runs a respectable speed and mash through it until you reach the main menu. Turning on vsync seems to crash the game during these segments. Or at least slow it down very, very greatly. My testing was on single core.
What steps will reproduce the problem?
Startup the game.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
What are your PC specifications? (CPU, GPU, Operating System, more)
Core i5 3570K, GTX 760, Windows 7
Is there any other relevant information? (e.g. logs, screenshots,
Nothing of Note. Bh44l reproduced this on the PAL version as well.
#5 Updated by JosJuice about 4 years ago
4.0-8637 added virtual XFB to the game INI. https://github.com/dolphin-emu/dolphin/commit/af9beecc100895661377f63703111b3b41c56047
#12 Updated by GhostAngel over 1 year ago
Seems like this issue is impacting Scarface The World is Yours as well. Not only does the pre-main menus run slow, but transitions to and from cutscenes is slow too. It's not even the cutscenes themselves, which run at full speed, but the fade to black in-between that's slow.
I say it seems like this issue as the "reduce CPU speed to minimum" workaround for Quantum of Solace's pre-main menu screens also work here.