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Emulator Issues #9277

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Spyro A Hero's Tail - Underwater Blur Emulated Incorrectly

Added by LuismaSP almost 9 years ago. Updated almost 9 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Spyro A Hero's Tail - PAL

Game ID? (right click the game in the game list, properties, info tab)

G5SP7D

What's the problem? Describe what went wrong.

1- If you dive in Spyro A Hero's Tail, the water looks completely fuzzy. This happens in the OpenGL backend. In the direct3D backend the problem was solved between 4.0-8700 and 4.0-8727 (In 4.0-8700 D3D, the problem can see only in the upper half of the screen).

2- Heavy slowdown when underwater between 4.0-8700 and 4.0-8727, both backends, but specially D3D.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-8700 and 4.0-8727

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Tested too with default settings and native IR.

  • I attach a savegame to test it.

Files

Direct3D (4.0-8700).png (793 KB) Direct3D (4.0-8700).png LuismaSP, 01/19/2016 05:04 PM
OpenGL (4.0-8700 and 4.0-8727).png (545 KB) OpenGL (4.0-8700 and 4.0-8727).png LuismaSP, 01/19/2016 05:04 PM
Direct3D (4.0-8727).png (1.09 MB) Direct3D (4.0-8727).png LuismaSP, 01/19/2016 05:04 PM
7D-G5SP-G5SP.gci (160 KB) 7D-G5SP-G5SP.gci LuismaSP, 01/19/2016 05:06 PM
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