Emulator Issues #9278
closedConfirm On Stop Appears Behind Fullscreen Window
0%
Description
Game Name?
All games tested.
What's the problem? Describe what went wrong.
This problem occurs when, in fullscreen with the OpenGL backend, we try to exit "Esc key" most of the time, the exit dialog box doesn´t appear in front of the screen. But with D3D this doesn´t happen, and works 100% of the time.
What steps will reproduce the problem?
Select OpenGL backend, enter in a game with fullscreen, and then, try to exit with the ESC key, you can see the exit dialog box only 1/2 times.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
This is happening to me since 3 months ago (More or less)
What are your PC specifications? (CPU, GPU, Operating System, more)
Windows 10 pro x64
16 GB ram
GTX 970 4GB
I7 4790k
Files
Updated by LuismaSP about 8 years ago
Fog wrote:
Can you bisect when this started happening?
I tested builds from 2-4-6-10 months ago, and still fail. It´s because i think that the problem isn´t a change or a concrete build, the problem started when i installed W10 on my computer, i formatted two times and reinstalled W10 and the problem is the same. Tested with custom or default settings, etc.
It fails on builds that i know to work on W7, then the problem must be between dolphin and W10 when you use OpenGL backend, and try to exit fullscreen mode with esc key.
Updated by eckso about 8 years ago
Exit dialog? never saw that, do you mean "Confirm on Stop"?
To actually make ESC do something you need to assign a hotkey to it, and when that happens you exit game and program at the same time (no dialogs). Just tested on both backends in Win7 SP1.
Updated by LuismaSP about 8 years ago
eckso wrote:
Exit dialog? never saw that, do you mean "Confirm on Stop"?
To actually make ESC do something you need to assign a hotkey to it, and when that happens you exit game and program at the same time (no dialogs). Just tested on both backends in Win7 SP1.
I mean this (Image attached) that shows when you are in fullscreen and press esc key.
Yes, in Win7 works properly, as i said, the problem is with Win10 (Tested in x64, i don´t know if the x86 has the same problem)
Updated by LuismaSP about 8 years ago
eckso wrote:
Exit dialog? never saw that, do you mean "Confirm on Stop"?
To actually make ESC do something you need to assign a hotkey to it, and when that happens you exit game and program at the same time (no dialogs). Just tested on both backends in Win7 SP1.
And yes, it´s confirm on stop what i mean, sorry for the mistake.
Updated by JMC4789 over 5 years ago
- Subject changed from Exit only works properly in D3D backend to Confirm On Stop Appears Behind Fullscreen Window
- Status changed from New to Accepted
- Assignee set to spycrab0
This appears to still be true...
Updated by JMC4789 over 5 years ago
- Has duplicate Emulator Issues #9119: Dolphin´s exit dialogue box not showing sometimes in W10 added
Updated by spycrab0 about 5 years ago
https://github.com/dolphin-emu/dolphin/pull/7849 should definitely fix this bug on macOS, not sure about other operating systems.
Updated by LuismaSP about 5 years ago
spycrab0 wrote:
https://github.com/dolphin-emu/dolphin/pull/7849 should definitely fix this bug on macOS, not sure about other operating systems.
Seems fixed, closing : )
Updated by LuismaSP about 5 years ago
I can't close the issue, not have the rights xD
Updated by Billiard26 about 5 years ago
- Status changed from Accepted to Fixed
- Fixed in set to 5.0-9697
Updated by 8times9 about 5 years ago
Unfortunately with the modal window changes this is now an issue for me on Windows 10 using the Direct3D 11 backend, see this video: https://www.youtube.com/watch?v=LtfeiqxciDQ The same issue occurs on Mac.
It seems the modal window is being created within the main window rather than the render window.
Updated by 8times9 about 5 years ago
Just figured out that the exit confirmation window is showing behind the render window as shown in my video because I have "Keep Window on Top" enabled. That exit window should probably take priority over the render window even when that option is enabled.