Emulator Issues #9281
Dolphin does not leave enough room for Skylanders Swapforce to create save on already full Wii NAND
Skylanders: Swap Force - SVXE52
What's the problem? Describe what went wrong.
I have a lot of games. A LOT of games. So many games that I cannot fit the saves + wads all onto my Wii's internal memory. Thankfully, Dolphin has a nifty feature to always leave a few blocks open so that I can keep creating saves. Unfortunately, Dolphin only leaves 6 blocks open, when Skylanders: Swap Force uses 7, causing it to be unable to save.
What steps will reproduce the problem?
- Install a ton of wads. VC, Wiiware, Channels, etc.
- Make sure the NAND is full. Going into Wii's data management will usually say 6 blocks remaining at the very least, even when beyond full.
- Startup Skylander's Swap Force with no save file
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
What are your PC specifications? (CPU, GPU, Operating System, more)
Core i5 3570K, GTX 760, Windows 7
Is there any other relevant information? (e.g. logs, screenshots,
#1 Updated by skidau almost 4 years ago
- Status changed from New to Working as intended
This issue is not possible to fix as the Wii does not use a simple "how much free space is there" check. It keeps an index which eventually fills up even if we tell the game that there is free space available. Multiple nands have to be kept and swapped between.