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Emulator Issues #9322

closed

Direct3D Crane shadows in Lego Star Wars: The Complete Saga

Added by PhoenixBound about 8 years ago. Updated over 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-5417

Description

Game Name?

Lego Star Wars: The Complete Saga

Game ID? (right click the game in the game list, properties, info tab)

RLGE64

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

512cb5d1ecfccf15019be9685c6b2fbf

What's the problem? Describe what went wrong.

In missions with cranes, the "shadow" for the crane doesn't show up in the Direct3D backend. This can make it a little hard to grab things with it. Store EFB Copies to Texture Only doesn't affect it, and I tested in 1x resolution with no enhancements. Switching to OpenGL fixes the problem.

What steps will reproduce the problem?

  1. Load up the provided save and go into Episode IV, Chapter 1.
  2. Progress through the level until the room after meeting R2-D2.
  3. Jump in the crane and move it around a little bit. The "shadow" showing where it is doesn't show up in Direct3D.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Tested on 4.0-8860 and 4.0-7830. Neither version worked.

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 10 Pro x64
Intel Core i5 CPU M 540 @ 2.53 GHz
Nvidia 5100M

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

I uploaded a savestate showing the issue here, and screenshots are attached. The software renderer seems to match OpenGL. I don't think it's relevant, but I always had progressive scan enabled.


Files

RLGE64-1.png (609 KB) RLGE64-1.png The scene in Direct3D PhoenixBound, 02/05/2016 12:05 AM
RLGE64-2.png (678 KB) RLGE64-2.png The scene in OpenGL PhoenixBound, 02/05/2016 12:06 AM
524c4745.7z (11.2 KB) 524c4745.7z Game save. Its parent folder is 00010000/524c4745. PhoenixBound, 02/05/2016 12:19 AM
00000000-1.png (636 KB) 00000000-1.png PhoenixBound, 02/05/2016 01:12 AM
Actions #1

Updated by JMC4789 about 8 years ago

Actions #3

Updated by PhoenixBound about 8 years ago

And here's a screenshot of one of the frames, oops.

Actions #4

Updated by JMC4789 about 8 years ago

  • Status changed from New to Accepted
  • Assignee set to Armada

Confirmed. Probably depth shenanigans. Adding to FIFOCI.

Actions #5

Updated by ZephyrSurfer over 3 years ago

Fixed in 5.0-5417 -> http://dolp.in/pr6026

It is related to logic op support. (Actually kind of working since 5.0-5404)

Actions #6

Updated by JosJuice over 3 years ago

  • Status changed from Accepted to Fixed
  • Fixed in set to 5.0-5417
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