Emulator Issues #9325
openController overrides analog TAS inputs
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Description
Game Name?
SSBM
Game ID? (right click the game in the game list, properties, info tab)
GALE01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
0e63d4223b01d9aba596259dc155a174
What's the problem? Describe what went wrong.
Any analog inputs have no effect when modified in the TAS input window.
This includes: main stick, C-stick, L and R
When a frame is advanced each analog input resets to the position on the GC adapter connected GC controller
What steps will reproduce the problem?
- Setup GC adapater
- Open TAS input window
- Launch game
- Make changes to analog inputs
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
Broken on both latest commit and commit fc6a2f490ffe9bfcf68d56549b4887e6ff5aa515(Jan 14 2016)
What are your PC specifications? (CPU, GPU, Operating System, more)
Arch Linux