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Emulator Issues #9351

closed

Water Flickering in Final Fantasy Crystal Bearers still isn't fixed.

Added by Lumbeeslayer about 8 years ago. Updated about 8 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Final Fantasy Crystal Chronicles Crystal Bearers

Game ID? (right click the game in the game list, properties, info tab)
RFCPGD

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

c0fc022714c010e0a78484b33f3f02d8

What's the problem? Describe what went wrong.

Ok this bug has been around for a very long time, even since Dolphin 2.0. It's about time for 5.0 to be released and the water flickering in Crystal Bearers is still present.

What steps will reproduce the problem?

[Reproduction steps here]

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

All Dolphin versions apparently

What are your PC specifications? (CPU, GPU, Operating System, more)

OS: Windows 10 Pro x64
CPU: i7 4790K
GPU: Radeon R9 380
RAM: 16Gb @2133Mhz

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

[Anything else here]


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #7086: Final Fantasy Crystal Bearers Water Texture FlickeringFixed

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Actions #1

Updated by Lumbeeslayer about 8 years ago

Lumbeeslayer wrote:

Game Name?

Final Fantasy Crystal Chronicles Crystal Bearers

Game ID? (right click the game in the game list, properties, info tab)
RFCPGD

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

c0fc022714c010e0a78484b33f3f02d8

What's the problem? Describe what went wrong.

Ok this bug has been around for a very long time, even since Dolphin 2.0. It's about time for 5.0 to be released and the water flickering in Crystal Bearers is still present.

What steps will reproduce the problem?
Start the game with default configuration according to Dolphin Emulator Wiki, then go to any place with water, rivers,lake etc. Then the water flickers.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

All Dolphin versions apparently

What are your PC specifications? (CPU, GPU, Operating System, more)

OS: Windows 10 Pro x64
CPU: i7 4790K
GPU: Radeon R9 380
RAM: 16Gb @2133Mhz

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

[Anything else here]

Actions #2

Updated by JMC4789 about 8 years ago

Taking a rude tone isn't going to help motivate people to fix your issue.

Also this issue is poorly done; no fifolog, no screenshots, no video, nothing that could help anyone actually debug or figure out what's going on. You don't say where/when it happens, so even though I actually have the game, if I want to reproduce it I have to bumble around in the dark trying to find out w hat you're talking about. You didn't note what settings you tried (is it a dualcore desync? Could it be texture cache issues?) or anything else.

Actions #3

Updated by Lumbeeslayer about 8 years ago

Dude how can specific can I be Quote: "What steps will reproduce the problem?"
"Start the game with default configuration according to Dolphin Emulator Wiki then go to any place with water, rivers,lake etc. Then the water flickers".. As I said any place with Water, it starts flickering.
And by the way I wasn't being rude Where at in this post indicates I was being rude, tell me.

Actions #4

Updated by PEmu about 8 years ago

Isn't this issue the same as: https://bugs.dolphin-emu.org/issues/7086

Actions #5

Updated by JMC4789 about 8 years ago

  • Status changed from New to Duplicate

You're talking about it being STILL broken. I know not all the bugs can get immediately fixed, but, this is a free project and people are volunteering their time.

Anyway, if you weren't meaning to be rude, then fine, I apologize for assuming. And I didn't notice your edit (it looked like a mistake/copy of the issue report.)

I'm just as interested as you in getting this fixed, so, let's keep investigating this in the original issue report.

Actions #6

Updated by JMC4789 about 8 years ago

Actions #7

Updated by Lumbeeslayer about 8 years ago

Sorry the reason there was a duplicate is because I was trying to edit the post, I had no idea it would make a copy.

Actions #8

Updated by Lumbeeslayer about 8 years ago

Here is a video on youtube I posted showing the issue. https://youtu.be/W7NjxXn_HnM

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