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Emulator Issues #9375

closed

Super smash bros melee broken audio

Added by Guitarkory1 about 8 years ago. Updated about 8 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Super Smash bros melee]

Game ID? (right click the game in the game list, properties, info tab)
GALE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
0e63d4223b01d9aba596259dc155a174

What's the problem? Describe what went wrong.
Sometimes when playing a level, the music will stop playing but the sound effects will continue to play normally.

What steps will reproduce the problem?

I was playing in classic mode at the time, happens randomly during levels, and when matches finish.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

dolphin 4.0-version 8987

What are your PC specifications? (CPU, GPU, Operating System, more)
Lenovo y70 touch
intel i7- 4020hq @ 2.6 (turbo to 3.6)
Nvidia 960m 4gb

**Is there any other relevant information?

I think it is more common when the shaders are compiling (especially during the beginning of a level), the audio just stops after its finished.


Files

properties.png (25.8 KB) properties.png Guitarkory1, 02/25/2016 08:37 PM
setting 1.png (19 KB) setting 1.png Guitarkory1, 02/26/2016 04:49 PM
setting 2.png (17.1 KB) setting 2.png Guitarkory1, 02/26/2016 04:49 PM
setting 3.png (17.7 KB) setting 3.png Guitarkory1, 02/26/2016 04:49 PM
setting 4.png (25.1 KB) setting 4.png Guitarkory1, 02/26/2016 04:49 PM
setting 5.png (21.7 KB) setting 5.png Guitarkory1, 02/26/2016 04:49 PM

Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #9360: Disc load speeds no longer accurate after 4.0-8919Fixed

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