Emulator Issues #9411
Enabling wireframe in zelda tp for Wii mirror the game and the commands
Game ID? (right click the game in the game list, properties, info tab)
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
What are your PC specifications? (CPU, GPU, Operating System, more)
windows 10 Direct3ᴅ12 Intel ʜᴅ 530
Is there any other relevant information? (e.g. logs, screenshots, configuration files)
As you can see on those pictures, the games is mirrored.
In wireframe mode, if I turn right I’ll turn left on the screen (this lead to several fall in emptiness) and vice versa.
Of course no cheats and any ᴀʀ codes are enabled. The game emulation speed is set to normal.
The only thing is increased Graphic Quality and resolution (16× ꜱꜱᴀ and 16× anisotropy).
#1 Updated by Sonicadvance1 almost 5 years ago
- Status changed from New to Working as intended
The Wii version of the game uses a full screen EFB copy to reverse the screen, it renders everything in the original orientation, and then swaps it so Link is right handed to match most people being right handed.
This is working as intended, it's not an issue.