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Emulator Issues #9411

closed

Enabling wireframe in zelda tp for Wii mirror the game and the commands

Added by ytrezq about 8 years ago. Updated about 8 years ago.

Status:
Working as intended
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game ID? (right click the game in the game list, properties, info tab)

RZDP01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

c46c133885383f96e7515c5cefd152d2

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

latest

What are your PC specifications? (CPU, GPU, Operating System, more)

windows 10 Direct3ᴅ12 Intel ʜᴅ 530

Is there any other relevant information? (e.g. logs, screenshots, configuration files)

As you can see on those pictures, the games is mirrored.
RZDP01-1RZDP01-2
In wireframe mode, if I turn right I’ll turn left on the screen (this lead to several fall in emptiness) and vice versa.

Of course no cheats and any ᴀʀ codes are enabled. The game emulation speed is set to normal.
The only thing is increased Graphic Quality and resolution (16× ꜱꜱᴀ and 16× anisotropy).


Files

RZDP01-2.png (1.31 MB) RZDP01-2.png ytrezq, 03/09/2016 11:47 PM
RZDP01-1.png (1.75 MB) RZDP01-1.png ytrezq, 03/09/2016 11:47 PM
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