Emulator Issues #9494
closedMario Party 5 - 8 framedrops with XFB Enabled.
0%
Description
Game Name?
Mario Party 6 - GP6E01
What's the problem? Describe what went wrong.
Even though the game is running full speed, the FPS drops when using virtual XFB. It's very noticeable in motion sequences. RealXFB and NoXFB are perfectly smooth.
What steps will reproduce the problem?
Run the game with VirtualXFB enabled.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-9215
What are your PC specifications? (CPU, GPU, Operating System, more)
Core i5 3570K, GTX 760, Windows 10
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Nope
Updated by JMC4789 about 9 years ago
Note: VPS remains stable even under VirtualXFB. It's only the framerate that suffers, the game is still running full speed. I thought maybe it was some kind of emulated lag, but, overclocking the emulated CPU did not help.
Updated by degasus about 9 years ago
Have you tried single core? Could be because of dropped frames...
Updated by JMC4789 about 9 years ago
- Subject changed from Mario Party 6 framedrops with VirtualXFB to Mario Party 5 - 8 framedrops with VirtualXFB
I do not use dualcore, I tested back all the way to 4.0.2 and it's still an issue.
Mario Party 5 - 8 are all affected.
Updated by JMC4789 over 8 years ago
- Subject changed from Mario Party 5 - 8 framedrops with VirtualXFB to Mario Party 5 - 8 framedrops with XFB Enabled.
This also affects RealXFB, but it lies and says 60/60 as I should have realized.
Updated by JMC4789 almost 8 years ago
- Status changed from New to Won't fix
Turns out the frame-limiter was wrong...