Emulator Issues #9495
closedOkami Restauration Cut-scene doesn't trigger
0%
Description
**Game Name?**Okami
Game ID? ROWP08
MD5 Hash? 462e2d744a50ef42263ad4c8d3fad360
What's the problem? Describe what went wrong.
In the beginning of Okami you learn the Retauration ability with the ink brush. When I try to use that to restore the River of Heavens no cut-scene is triggered. This also happens in the tutorial at the bridge,the bridge appears after the cut-scene but not during the cut-scene like it is suppose to.
The brush is not the problem since it works on the star constellation.
What steps will reproduce the problem?
[Reproduction steps here]
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
[Versions here]
What are your PC specifications? (CPU, GPU, Operating System, more)
[PC specs here]
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Anything else here]
Updated by Python_l over 8 years ago
Game Name?Okami
Game ID? ROWP08
MD5 Hash? 462e2d744a50ef42263ad4c8d3fad360
What's the problem? Describe what went wrong.
In the beginning of Okami you learn the Retauration ability with the ink brush. When I try to use that to restore the River of Heavens no cut-scene is triggered. This also happens in the tutorial at the bridge,the bridge appears after the cut-scene but not during the cut-scene like it is suppose to.
The brush is not the problem since it works on the star constellation.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-9175
What are your PC specifications? (CPU, GPU, Operating System, more)
Win7 x64, Intel Xeon@3.2GHz, AMD Radeon 7770, 16GB RAM
Updated by Python_l over 8 years ago
Python_l wrote:
Game Name?Okami
Game ID? ROWP08
MD5 Hash? 462e2d744a50ef42263ad4c8d3fad360
What's the problem? Describe what went wrong.
In the beginning of Okami you learn the Retauration ability with the ink brush. When I try to use that to restore the River of Heavens no cut-scene is triggered. This also happens in the tutorial at the bridge,the bridge appears after the cut-scene but not during the cut-scene like it is suppose to.
The brush is not the problem since it works on the star constellation.Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-9175What are your PC specifications? (CPU, GPU, Operating System, more)
Win7 x64, Intel Xeon@3.2GHz, AMD Radeon 7770, 16GB RAM
This doesn't seem to happen if the game is started at that native wii resolution. If the effect triggers the ink also looks differently (it doesn't look like ink). If the ink looks like ink then it doesn't work.
Changing the resolution while the game is running doesn't fix this.
Updated by Python_l over 8 years ago
So not using the "multiple of..." resolution option seems to have fixed this. On the other hand, every time the restauration is triggered the game freezes for around 2s but i think this is a known issue. How do i delete this?
Updated by mimimi over 8 years ago
Python_l wrote:
So not using the "multiple of..." resolution option seems to have fixed this. On the other hand, every time the restauration is triggered the game freezes for around 2s but i think this is a known issue. How do i delete this?
That's a bit strange. I'd expect the fractionional IR setting(Window size) to cause issues. The multiple of 640x528 should be fine, because for the game it's the same as setting the IR to fixed 1x, 2x, 3x ... As long as you don't resize the window while playing that is.
The stutter is known, and it's caused by the efb access. Opengl should have less stutter than d3d. Oh, and some things later require efb to ram(efb to texture only disabled) and possibly need dual core disabled. The effects all have in common that you paint something, and your painting becomes a used texture in the game(on a canvas and on a cloth).
Updated by JMC4789 over 8 years ago
So, did you know that "Multiple of" resolution option gives slightly different resolutions than using 1x, 2x, 3x, 4x? See Mario Kart Wii for a clear example of this on the railing in Rainbow road.
Updated by AdmiralCurtiss over 8 years ago
JMC4789 wrote:
So, did you know that "Multiple of" resolution option gives slightly different resolutions than using 1x, 2x, 3x, 4x? See Mario Kart Wii for a clear example of this on the railing in Rainbow road.
Considering the side-effects a non-integer resolution can have, this seems like a bug that should be fixed.
Updated by Python_l over 8 years ago
I got it working with barely any problems now (the game freezes for about 2 seconds whenever you use that restauration technique). It just seems like the two auto-resolution options don't work that well but I can't definatly confirm this. I just set the integral resolution to 1080p with the config stuff per game and it works.
The only other issue i noticed is that I can't get the dodging move to work where you have to swing the nunchuck in a certain direction. It doesn't respond properly but i read that this ability isn't that usefull.
But thanks for you help guys :D
Updated by Python_l over 8 years ago
I don't actally know if the randomness and unresponsiveness of the nuncuck swinging in Okami is cause by the emulator or the game itself.
Updated by JMC4789 about 8 years ago
- Status changed from New to Invalid
The bug with integer resolutions was fixed. The rest of the issue appears to be invalid.
Updated by Python_l about 8 years ago
Can confirm. I played the game again and had no issues. Even the short freezing when using the restauration technique is gone.