https://bugs.dolphin-emu.org/https://bugs.dolphin-emu.org/favicon.ico?12016-04-25T13:28:04ZDolphin bug trackerEmulator - Emulator Issues #9497: Wiimote Settings still leak into Netplayhttps://bugs.dolphin-emu.org/issues/9497?journal_id=7247962016-04-25T13:28:04ZFogchristhecoolist@gmail.com
<ul></ul><p>Should we force disconnect the wiimotes when using netplay?</p>
Emulator - Emulator Issues #9497: Wiimote Settings still leak into Netplayhttps://bugs.dolphin-emu.org/issues/9497?journal_id=7248292016-04-27T02:16:23ZJMC4789JMC4789@gmail.com
<ul></ul><p>This became more prominent since hitting any button connects Wiimotes. I think force disconnecting/setting to none would be best as long as we can do it before the game starts.</p>
Emulator - Emulator Issues #9497: Wiimote Settings still leak into Netplayhttps://bugs.dolphin-emu.org/issues/9497?journal_id=7248402016-04-28T19:06:00ZFogchristhecoolist@gmail.com
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Fix pending</i></li></ul><p>Fixed in PR 3802: <a href="https://github.com/dolphin-emu/dolphin/pull/3802" class="external">https://github.com/dolphin-emu/dolphin/pull/3802</a></p>
Emulator - Emulator Issues #9497: Wiimote Settings still leak into Netplayhttps://bugs.dolphin-emu.org/issues/9497?journal_id=7251242016-05-20T10:57:45Zdegasuswickmarkus86@gmail.com
<ul><li><strong>Status</strong> changed from <i>Fix pending</i> to <i>Accepted</i></li><li><strong>Assignee</strong> deleted (<del><i>mathieui</i></del>)</li><li><strong>Milestone</strong> deleted (<del><i>Current</i></del>)</li></ul><p>I don't want to mark this issue as fixed, as the original issue is still in the code, but as we've pushed a workaround, I think it's fine to drop the milestone.</p>
Emulator - Emulator Issues #9497: Wiimote Settings still leak into Netplayhttps://bugs.dolphin-emu.org/issues/9497?journal_id=7450442022-10-24T04:33:20ZJMC4789JMC4789@gmail.com
<ul><li><strong>Status</strong> changed from <i>Accepted</i> to <i>Fixed</i></li><li><strong>Fixed in</strong> set to <i>5.0-17527</i></li></ul><p>This was fixed thanks to a recent rewrite of Wii Remote Netplay.</p>