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Emulator Issues #9502

closed

Melee hangs at boot when Wii-U adapter has empty ports mapped

Added by phire over 8 years ago. Updated over 8 years ago.

Status:
Fixed
Priority:
Urgent
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Smash Bros: Melee

Game ID?

GALE01

MD5 Hash?

67136bd167b471e0ad72e98d10cf4356

What's the problem? Describe what went wrong.

If an empty port of the Wii-U adapter is mapped to a controller port, Melee hangs before showing absolutely anything on the screen (not even black) until a controller is plugged in.

What steps will reproduce the problem?

  1. Plug Wii U adapter in
  2. Configure dolphin to use the adapter for one or more ports.
  3. At least one of those ports must not have a controller plugged into the adapter.
  4. Start Melee
  5. Nothingness

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-9238 - Broken
4.0-9237 - Works

This is a regression from Fix netplay desync when using wii-u adapter. #3797

What are your PC specifications? (CPU, GPU, Operating System, more)

It runs games.


Files

ss+(2016-05-01+at+10.51.01).png (18.9 KB) ss+(2016-05-01+at+10.51.01).png All ports configured ASSympt0te, 05/01/2016 03:52 PM
IMG_1288.JPG (1.01 MB) IMG_1288.JPG Just one controller ASSympt0te, 05/01/2016 03:52 PM
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