Emulator Issues #9510
Add support for Metal for Dolphin on OSX
Since Apple seems to not be updated their support for OpenGL and instead is now mainly using Metal, a OpenGL and OpenCL hybrid, wouldn't it make sense to allow Dolphin to support it so that games will be able to use the updates that have been made to the emulator that require a newer version of OpenGL? This isn't necessarily something for Dolphin 5.0, but a good feature to consider so that games will function properly.
#1 Updated by Helios over 3 years ago
- Priority changed from Normal to Low
- Operating system OS X added
- Operating system deleted (
This probably isn't going to happen unless some gung ho OS X dev pops up out of the wood works and is really excited about writing a brand new backend for Dolphin.
But, hey. The request is here. I guess. ;)
#6 Updated by SoaringHawk820 over 3 years ago
With Vulkan support on the way to help optimize games running on Dolphin on Windows, it would make snese to afterwards look into finally optimizing support for OS X users by creating a backend for Metal since OS X users have been plagued by bugs that were fixed for Windows but not OS X due to lack of Open GL support. It feels like OS X is lagging behind Windows users tremendously because of it and I think it would be a good thing to look into after the Vulkan backend is fully functional in Dolphin
#7 Updated by Helios over 3 years ago
Nobody is going to argue that OS X is kind of screwed by bad performance and bugs, but the issue is nobody cares enough to write (and maintain! RIP D3D12) a Metal backend.
This is simply the nature of unpaid open source. People write the features they care about.
Nobody has forgotten about this issue. It gets brought up every now and then.