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Emulator Issues #9520

open

Disconnecting wiimote crashes dolphin on OS X 10.11.4

Added by finnyguy almost 8 years ago. Updated over 1 year ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Happens with everything I tested. Also without starting any game.

Game ID? (right click the game in the game list, properties, info tab)

See Above

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

See Above

What's the problem? Describe what went wrong.

In OS X 10.11.4, powering off the wiimote while dolphin is running crashes it in all situations.

What steps will reproduce the problem?

Open dolphin and power on wiimote in either order. Power off wiimote while in-game, before game is run, or after emulation is stopped.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

I first noticed it with 4.0-9253. I also tried the lated build: 4.0-9281. Crash happens in both versions.

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel i7-3770, Geforce 680MX, OS X 10.11.4, 16GB ram TR wiimote.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

From Log:
48:17:073 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:510 N[Wiimote]: Wiimote scanning has stopped.
48:17:073 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:680 N[Wiimote]: WiimoteReal::Shutdown
48:21:210 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:657 N[Wiimote]: WiimoteReal::Initialize
48:21:210 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:476 N[Wiimote]: Wiimote scanning has started.
48:32:617 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/IOdarwin.mm:180 N[Wiimote]: Found 1 HID devices
48:32:617 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/IOdarwin.mm:386 N[Wiimote]: Connected to Wiimote 1
48:32:617 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:725 N[Wiimote]: Connected to Wiimote 1.
48:38:354 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/IOdarwin.mm:407 N[Wiimote]: Disconnecting Wiimote 1
48:43:444 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:657 N[Wiimote]: WiimoteReal::Initialize
48:43:444 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:476 N[Wiimote]: Wiimote scanning has started.
48:52:661 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:510 N[Wiimote]: Wiimote scanning has stopped.
48:52:661 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:680 N[Wiimote]: WiimoteReal::Shutdown


Related issues 1 (0 open1 closed)

Related to Emulator - Emulator Issues #12343: Emulator crashes when WiiMote's batteries run outFixed

Actions
Actions #1

Updated by Billiard26 about 3 years ago

Actions #2

Updated by Billiard26 over 1 year ago

  • Operating system OS X added
  • Operating system deleted (N/A)
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