Emulator Issues #9520
openDisconnecting wiimote crashes dolphin on OS X 10.11.4
0%
Description
Game Name?
Happens with everything I tested. Also without starting any game.
Game ID? (right click the game in the game list, properties, info tab)
See Above
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
See Above
What's the problem? Describe what went wrong.
In OS X 10.11.4, powering off the wiimote while dolphin is running crashes it in all situations.
What steps will reproduce the problem?
Open dolphin and power on wiimote in either order. Power off wiimote while in-game, before game is run, or after emulation is stopped.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
I first noticed it with 4.0-9253. I also tried the lated build: 4.0-9281. Crash happens in both versions.
What are your PC specifications? (CPU, GPU, Operating System, more)
Intel i7-3770, Geforce 680MX, OS X 10.11.4, 16GB ram TR wiimote.
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
From Log:
48:17:073 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:510 N[Wiimote]: Wiimote scanning has stopped.
48:17:073 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:680 N[Wiimote]: WiimoteReal::Shutdown
48:21:210 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:657 N[Wiimote]: WiimoteReal::Initialize
48:21:210 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:476 N[Wiimote]: Wiimote scanning has started.
48:32:617 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/IOdarwin.mm:180 N[Wiimote]: Found 1 HID devices
48:32:617 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/IOdarwin.mm:386 N[Wiimote]: Connected to Wiimote 1
48:32:617 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:725 N[Wiimote]: Connected to Wiimote 1.
48:38:354 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/IOdarwin.mm:407 N[Wiimote]: Disconnecting Wiimote 1
48:43:444 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:657 N[Wiimote]: WiimoteReal::Initialize
48:43:444 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:476 N[Wiimote]: Wiimote scanning has started.
48:52:661 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:510 N[Wiimote]: Wiimote scanning has stopped.
48:52:661 /Users/osxguest/buildslave/release-osx-x64/build/Source/Core/Core/HW/WiimoteReal/WiimoteReal.cpp:680 N[Wiimote]: WiimoteReal::Shutdown
Updated by Billiard26 almost 4 years ago
- Related to Emulator Issues #12343: Emulator crashes when WiiMote's batteries run out added
Updated by Billiard26 about 2 years ago
- Operating system OS X added
- Operating system deleted (
N/A)