Emulator Issues #9534
closed[Sin & Punishment: Star Successor] [Scaled EFB Copy causing 'overbloom' effects in high res]
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Description
[Sin & Punishment: Star Successor]
[R2VP01]
[23c2556203e653fc65133fd99b307341]
A fairly minor graphical issue. For the most part, this game emulates perfectly, even at upscaled HD resolutions. There is one minor issue when running in HD and using Scaled EFB Copy, however - in addition to scaling up the image, the bloom effects also seem to be multiplied. What was previously a soft haze effect on the image starts to look like JJ Abrams lens-flare.
The problem is very easily reproduced in almost any version of Dolphin (although I'm running 4.0-9308). Just switch off Scaled EFB Copy and the difference between the images is hugely apparent, especially during the Japanese haunted forest level.
PC spec seems unimportant, and the bug seems the same in both DX11 and OGL rendering modes, but my PC is
i5-3570k
8gb RAM
Nvidia 660ti, all running at stock speeds
The game runs at 60fps unbroken even with every possible feature maxed out, including 2xMSAA. A couple screenshots have been included to illustrate the problem. If this issue is fixed, then I believe the status of the emulation could be bumped up to 'perfect', as it's currently listed as Playable.
Files
Updated by JMC4789 about 9 years ago
Sometimes there are enhancements that break games and there's nothing that can be done.
But, we do know there's bugs in the EFB Copies to Tex path that affects bloom in other games, so, I'll leave this open.