Project

General

Profile

Emulator Issues #9578

Video thread busy when debugger pauses

Added by flacs almost 5 years ago. Updated over 4 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
Yes
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-264

Description

What's the problem? Describe what went wrong.

The video thread uses 100% CPU when the debugger pauses execution e.g. by triggering a breakpoint.

What steps will reproduce the problem?

  1. Start the debugger.
  2. Load a game.
  3. Start sweating as the CPU heats up the room.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Tested master, nothing else.

Is there any other relevant information?

JIT64, OpenGL

History

#2 Updated by JosJuice over 4 years ago

  • Status changed from Accepted to Fixed
  • Fixed in set to 5.0-264

Also available in: Atom PDF