Emulator Issues #9610
Enter the Matrix - Lighting Issues (OGL/D3D11/Vulkan) Software Works Properly
Enter the Matrix - GMXE70
What's the problem? Describe what went wrong.
The lighting seems to come in and out as you walk, flickering into and out of existence at very, very sharp lines.
What steps will reproduce the problem?
Walk around almost any area and notice a subtle darkening/brighting of the screen.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
People claimed that D3D used to work (pointing toward a depth issue?) but I wasn't able to find a recent build that worked. I tested in 4.0-9469.
Fast depth/slow depth do not affect it. Fifologs don't work; the bug gets baked into it.
What are your PC specifications? (CPU, GPU, Operating System, more)
Core i5-3570K, GTX 760, Windows 10.
Is there any other relevant information? (e.g. logs, screenshots,
Images will be provided below.
#5 Updated by JMC4789 over 3 years ago
- Subject changed from Enter the Matrix - Lighting Issues (OGL/D3D11/D3D12) Software Works Properly to Enter the Matrix - Lighting Issues (OGL/D3D11/Vulkan) Software Works Properly
It's probably a blending issue as suggested, but, nothing seems to have fixed it including the new logicop stuff.