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Emulator Issues #9680

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Rayman Arena Cup 1 Round 2 Freeze

Added by JMC4789 over 8 years ago. Updated over 3 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Rayman Arena - GRYE41

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

(I have the right md5, I just dumped it, trust me. And I confirmed it, I just don't feel like copying it from one computer to another.)

What's the problem? Describe what went wrong.

When playing the Total Battle mode, the game will crash on Cup 1, Round 2

What steps will reproduce the problem?

Start up the game and navigate the menus. Go to Single Player, Total Battle, Select any character, and play through the first round of the cup. If you're having trouble, just hold R to lock-on and fire at your opponent. Once I realized you could lock-on it was easy.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

I tested a whole bunch of PRs and builds to see if this ever worked. I tried Dynamic BATs, Single Core SyncGPU timings, Add EFB Copy timings to SyncGPU and of course a recent 5.0 build (5.0-108)

None of the builds worked.

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel Core i5-3570K, GTX 760, Windows 10

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Interestingly enough, the first time I ran into this bug I saw an unknown fifo opcode error. Every other time I've run it, so I actually haven't recorded it. I tried using pretty much every setting you could imagine to work around the bug, but I can't. CPU under/overclock, MMU, LLE audio, etc. There's nothing in the logs that look out of place vs loading other levels either.

The hang at the end of the loading screen has a last bit of audio play, but the graphics for the level never load. This is 100% consistent.


Files

RACrash.png (556 KB) RACrash.png RibShark, 05/21/2017 08:48 PM
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