Project

General

Profile

Actions

Emulator Issues #9691

open

Frame Advance Hotkey triggering "Unresolved Read Access and/or Invalid Read" Warnings to pop up / Program Crashes to occur (debug mode only?)

Added by Zari01 almost 8 years ago. Updated almost 8 years ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Pokemon Colosseum, Pokemon XD: Gale of Darkness

Game ID?

GC6E01, GXXE01

MD5 Hash?

e3f389dc5662b9f941769e370195ec90, cd2d31e8d0bf928ea72a9fa441bfc310

What's the problem? Describe what went wrong.

When attempting to utilize frame advance hotkey for individual frame advances (TAS attempts, attempting other tricky in-game maneuvers), usage of the hotkey occasionally triggers unresolve read address warnings to pop up, interrupting gameplay and causing hangs and/or Dolphin to crash.

What steps will reproduce the problem?

Boot Game, wait for red Nintendo Logo to appear, warnings will start cropping up after using frame advance hotkey anywhere from 10-50 times

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Tested upon Dolphin 5.0 x64 stability release, 5.0-170 x64 developmental release (latest at this time), 4.0-9489 x64 (Old developmental 4.0 release)

Error/warning message(s) appear in all 3 versions tested. However, it seems to appear only in debug mode (setting a shortcut with -d in filepath, then opening that); the warnings/crash did not appear in non-debug mode when tested. However, as Debug mode is the only way to view the RAM/utilize RAM watch capabilities, this is a problem for my TAS projects in these games (as without confirmation from viewing the RAM I cannot verify that I hit my desired targets in-game).

What are your PC specifications? (CPU, GPU, Operating System, more)
i5-2430M CPU @ 2.40 GHz, Win 10 OS (upgraded from Win7)

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

See the attached .png imgs for screenshots of the most common errors I get upon the warnings triggering.


Files

dolphinerrorss.png (3.25 KB) dolphinerrorss.png main dolphin window error that pops up Zari01, 07/12/2016 05:29 AM
dolphinerrorss2.png (3.41 KB) dolphinerrorss2.png actual game window error that pops up (causes hangs and/or entire program to crash) Zari01, 07/12/2016 05:29 AM
Actions #1

Updated by JMC4789 almost 8 years ago

Does this happen in the interpreter?

Actions #2

Updated by Zari01 almost 8 years ago

From what I can tell it does not happen in the interpreter(slowest) mode under dolphin configuration settings. I just tested that on 5.0 Stability release, and while it was running very slowly, the frame advance hotkey did not trigger any warnings/crashes like it did with the recommended JIT Recompiler (even after ~100+ individual advances using the hotkey).

Actions

Also available in: Atom PDF