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Emulator Issues #9722

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Using savestates while recording a TAS with LLE can cause desyncs

Added by Fog almost 8 years ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

GUN

Game ID? (right click the game in the game list, properties, info tab)

GUME52

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

29ca9557c484216e7dc15f08d7b21812

What's the problem? Describe what went wrong.

While recording a TAS with LLE recompiler with free DSP ROMs (official DSP ROMs unconfirmed), it is possible for your TAS to become desynced upon playback of the DTM file that is saved.

What steps will reproduce the problem?

Start recording a DTM file with LLE recompiler using the free DSP ROMs, then save/load savestates during normal TAS usage. Save the DTM file and be prepared for possible desyncs.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

DTM Files:

LLE without using savestates: http://puu.sh/qiZaT/6e695c6696.dtm
LLE with using savestates: http://puu.sh/qjaVf/cfb1f48ce2.dtm

Thanks to Lars_Hendrick from TASVideos for providing re-producable DTM recordings for this issue.

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