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Emulator Issues #9769

[D3D] AMD RX480 driver crash - every game

Added by Shadow1982 about 4 years ago. Updated 5 months ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Every game i have tested so far (Xenoblades, Resi 4 Wii, Mario Galaxy, Last Story, Metroid Prime 1 etc)

Game ID? (right click the game in the game list, properties, info tab)

-

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

-

What's the problem? Describe what went wrong.

GPU driver crashes, 2 - 3 minutes after starting a game. (DX11, DX12), No problems with OGL.

What steps will reproduce the problem?

Play a game with the new AMD RX 480 GPU, after a few minutes Dolphin will crash.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
5.0-466

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: Intel i7 870, GPU: AMD RX 480 8GB, OS: Win10

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Radeon Software Version
16.8.2

DKCR_VULKAN_LOG.txt (395 KB) DKCR_VULKAN_LOG.txt Logfile Vulkan Donkey Kong Country Returns Shadow1982, 01/27/2017 01:06 PM

History

#1 Updated by Fog about 4 years ago

  • Subject changed from AMD RX480 driver crash - every game to [D3D] AMD RX480 driver crash - every game

#2 Updated by Shadow1982 over 3 years ago

Logfile Vulkan Donkey Kong Country Returns
Dolphin 5.0-2136
AMD Driver: 17.1.1

#3 Updated by iwubcode over 3 years ago

Shadow1982 wrote:

Logfile Vulkan Donkey Kong Country Returns
Dolphin 5.0-2136
AMD Driver: 17.1.1

Can't speak for D3D11 (D3D12 is a mess and so I think crashes are expected) but Stenzek and I worked on this for Vulkan and there is now a fix pending: https://github.com/dolphin-emu/dolphin/pull/4924

#4 Updated by Shadow1982 over 3 years ago

Yeah Vulkan is now working.

DX11 = OK
DX12 = N.OK (Driver crash)
Vulkan = OK
OGL = OK

Thx for all the work.

#5 Updated by Miksel12 5 months ago

I think this can be marked as fixed as only the old DX12 implementation crashed in the end. That implementation is gone and doesn't relate to the current DX12 backend.

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