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Emulator Issues #9804

closed

Star Fox Adventures Occasional Freezes

Added by Dogstalotl over 7 years ago. Updated over 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Star Fox Adventures

GSAE01

afb0306454b581e37a62170fdfd1de09

The game occasionally freezes, the audio keeps going, but the rest is frozen. You can't use the controls and the screen is stuck. It might be because of particles and objects, but I don't know. Also, the cutscene audio from the 2nd time you go to the krazoa palace (1st time as fox) is not present.

How to Reproduce:

I don't know, I'd guess, have my parts, settings or save state and play it.

Versions:

5.0 (at first), upgraded to 5.0-694 to try and fix it, but both failed to fix the issue.

Specs:

Motherboard - GA-Z97X-Gaming 7
GPU - EVGA GeForce GTX 960 SSC GAMING ACX 2.0+
CPU - Intel Core i5-4690K
RAM - Corsair Vengeance 16GB (2x8GB) DDR3 1600 MHz (PC3 12800) Desktop Memory

Other Info:

Screenshots of my settings - [[http://imgur.com/a/Ua1U7]]
Download of save state for SFA - [[https://mega.nz/#!B5wkhYwL!kiD8IZFFebmed4G5mMQj_NQ3PV3V9GPiB0ZhBgCH2OM]]

Actions #1

Updated by JMC4789 over 7 years ago

Emulated CPU Clock is set to 400%. That's definitely able to crash the game.

Actions #2

Updated by MayImilae over 7 years ago

  • Subject changed from [Short description of your bug here (~10 words)] to Star Fox Adventures Occasional Freezes
Actions #3

Updated by JosJuice over 7 years ago

Please confirm that this happens when the emulated CPU clock is set to 100% (or is disabled), otherwise I'll close this issue report.

Actions #4

Updated by Dogstalotl over 7 years ago

It works fine at 200%, but when at 400% it has the crashing, it does have the cutscene audio issue though

Actions #5

Updated by JosJuice over 7 years ago

  • Status changed from New to Invalid

Okay, so this issue doesn't happen when using a reasonable CPU speed. Closing.

Feel free to submit a separate issue report for the audio issue if it happens at 100%. (200% doesn't count.)

Actions #6

Updated by Dogstalotl over 7 years ago

JosJuice wrote:

Okay, so this issue doesn't happen when using a reasonable CPU speed. Closing.

Feel free to submit a separate issue report for the audio issue if it happens at 100%. (200% doesn't count.)

Still happens on 200%, just confirmed, but ok.

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