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Emulator Issues #9881

Side-by-side stereoscopic mode on Vulkan/anv/ivb leads to missing geometry on the right side on SSBM

Added by linkmauve over 4 years ago. Updated over 1 year ago.

Status:
Questionable
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

I only tested with Super Smash Bros. Melee, but probably other games.

Game ID? (right click the game in the game list, properties, info tab)

GALP01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

5e118fc2d85350b7b092d0192bfb0f1a

What's the problem? Describe what went wrong.

When rendering with the Vulkan backend, enabling side-by-side stereoscopic rendering will misrender a bunch of triangles, they will become see-through. That doesn’t happen on OpenGL.

What steps will reproduce the problem?

  • Boot SSBM.
  • Start a match, on Final Destination for example (the only one I tested), characters don’t matter.
  • See the missing geometry, mostly in the right eye but some glitches seem to appear on the left eye too.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0-1245

What are your PC specifications? (CPU, GPU, Operating System, more)

i5-3210m, HD4000, ArchLinux current, Mesa 13.1.0_devel commit 7c6b401, Linux 4.8.6.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Attached.

wayland-screenshot.png (348 KB) wayland-screenshot.png Screenshot of the issue. linkmauve, 11/08/2016 05:10 PM
5680

History

#1 Updated by Billiard26 over 1 year ago

  • Status changed from New to Questionable

I can't reproduce this. It could be a driver issue. Can you provide a FIFO log which produces the issue for you?

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