Emulator Issues #9881
Side-by-side stereoscopic mode on Vulkan/anv/ivb leads to missing geometry on the right side on SSBM
I only tested with Super Smash Bros. Melee, but probably other games.
Game ID? (right click the game in the game list, properties, info tab)
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
What's the problem? Describe what went wrong.
When rendering with the Vulkan backend, enabling side-by-side stereoscopic rendering will misrender a bunch of triangles, they will become see-through. That doesn’t happen on OpenGL.
What steps will reproduce the problem?
- Boot SSBM.
- Start a match, on Final Destination for example (the only one I tested), characters don’t matter.
- See the missing geometry, mostly in the right eye but some glitches seem to appear on the left eye too.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
What are your PC specifications? (CPU, GPU, Operating System, more)
i5-3210m, HD4000, ArchLinux current, Mesa 13.1.0_devel commit 7c6b401, Linux 4.8.6.
Is there any other relevant information? (e.g. logs, screenshots,