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Emulator Issues #9902

closed

Consistent crash on Directx 12 in Paper Mario The Thousand Year Door

Added by garbageboy over 7 years ago. Updated over 7 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Paper Mario: The Thousand Year Door

Game ID? (right click the game in the game list, properties, info tab)

G8ME01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

db9a997a617ee03bbc32336d6945ec02

What's the problem? Describe what went wrong.

If you talk to a specific person near the beginning of the game, the game crashes.

Does not crash in Dx11 or OpenGL

What steps will reproduce the problem?

Go into the sewers from Rogueport, take a left and go into the first building (the fortune teller).
Talk to her, select any fortune and the game will crash as soon as her current dialog finishes.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0, 5.0-1311, 5.0-1333. All consistently crash.

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel I-5 3570k.
Windows 10 pro
Nvidia Geforce GTX 760

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Images of location attached


Files

Dolphin Emulator 11.23.2016 - 16.58.43.01.png (1010 KB) Dolphin Emulator 11.23.2016 - 16.58.43.01.png The place you go to to crash Dolphin garbageboy, 11/24/2016 01:00 AM
Dolphin Emulator 11.23.2016 - 16.58.58.02.png (1.27 MB) Dolphin Emulator 11.23.2016 - 16.58.58.02.png The place you go to to crash Dolphin garbageboy, 11/24/2016 01:01 AM

Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #9535: D3D Crash when speaking to Merluvlee in Paper Mario TTYDAccepted

Actions
Actions #1

Updated by JosJuice over 7 years ago

  • Status changed from New to Duplicate

I'm merging this with issue 9535 because it seems identical except for it also happening on D3D11.

Actions #2

Updated by JosJuice over 7 years ago

Actions

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