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Emulator Issues #9930

SSX Tricky: Assertion failure in VertexShaderGen.cpp: bpmem numtexgens doesn't equal xfmem numtexgens

Added by ligfx over 2 years ago. Updated about 2 months ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game: SSX Tricky (GSTE69 / 389cd673616d07fdac36b043577eed47)
Computer: macOS 10.12.1 w/ Intel Iris graphics

When starting the game, Dolphin raises an assertion error in VertexShaderGen.cpp at the line _assert_(bpmem.genMode.numtexgens == xfmem.numTexGen.numTexGens); and crashes after closing the dialog (no matter which option I choose). I've attached a screenshot of the error dialog.

This happens all the way back through 5.0 as long as Real XFB is enabled (which it should be, for some in-game videos). Oddly, if I remove the assertion then the game starts and runs fine. If I remember this correctly, it used to work on my computer, so maybe this is an issue from upgrading to macOS 10.12?

History

#1 Updated by ligfx over 2 years ago

#2 Updated by JMC4789 over 2 years ago

  • Status changed from New to Accepted

#3 Updated by ligfx over 2 years ago

https://github.com/dolphin-emu/dolphin/pull/4499 fixes the crash after assertion, but why the assertion happens is still up for investigation.

#4 Updated by flacs about 2 months ago

"Harley-Davidson: Road Trip" triggers the same assert in the character selection menu.

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