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Emulator Issues #9942

closed

Wii VC Ocarina of Time - EFB to RAM isn't enabled in the .ini

Added by Ecksters almost 8 years ago. Updated almost 8 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
Yes
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-1819

Description

Game Name?

Zelda: Ocarina of Time

Game ID?

NACJ01

MD5 Hash?

fbd31f95610f795d0acd51320f9821d9

What's the problem? Describe what went wrong.

Default graphical settings for Virtual Console Ocarina of Time results in graphical glitches in the game's menu.

What steps will reproduce the problem?

Run default settings, open menu, go to page with Link on it(sword/shield/tunic/boots equip screen), notice he is missing.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0

What are your PC specifications? (CPU, GPU, Operating System, more)

2500k, GTX 970, Win10, 32GB RAM

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Default Config Fails to show Link in menu screens, but with Disable Store EFB Copies to Texture Only or the Software Renderer, he appears correctly. Could not find any setting that fixed the black lines between textures in the menu.
http://imgur.com/gallery/WQTXF

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