Emulator Issues #9948
closedHouse of the Dead: Overkill - Dual Core graphical issues.
0%
Description
OS: Slackware64-current
mesa-2016.11.30_7c16552_master-x86_64-1_git
dolphin-emu-2016.12.08_d7dc854-x86_64-1_git
When using the Dual Core option with this game it will have severe graphical issues in a few specific locations. One example is shortly after starting a new game as seen in the apitrace below.
Disabling Dual Core significantly slows the game down and solves the graphical issues. The issue was replayable using apitrace with both nouveau and amd.
Apitrace: http://ks392457.kimsufi.com/orbea/stuff/trace/dolphin-emu-hotd-overkill.trace.xz
Updated by mstreurman almost 8 years ago
Issues donĀ“t exist in Windows 10 x64, as far as I can see.
Updated by JMC4789 almost 8 years ago
Slower computers will have more issues in dualcore. By design, it allows the host state to leak into the emulated state.
Your reprieve is to use single core.
Updated by orbea almost 8 years ago
That makes sense and could be the reason as I have a amd fx6350 cpu. That said dual core provides enough speed up that this game is full speed, without dual core its far slower. Getting a new cpu at this point is also prohibitively costly, I'm not really sure where that leaves this issue...
Updated by orbea almost 8 years ago
This is actually a duplicate of this issue...
https://bugs.dolphin-emu.org/issues/9940
Strange I missed it when I explicitly searched for preexisting issues...
Updated by JosJuice almost 8 years ago
- Status changed from New to Duplicate
Since you say so, I'll mark this as a duplicate.
Updated by JosJuice almost 8 years ago
- Is duplicate of Emulator Issues #9940: House of the Dead Overkill crash on Vulkan and unusable on OpenGL added