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Emulator Issues #9950

closed

OpenGL doesn't render anything when anti-aliasing is enabled

Added by huginn over 7 years ago. Updated over 7 years ago.

Status:
Fixed
Priority:
High
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-1374
Fixed in:
5.0-1464

Description

Game Name?

All games, as far as I can tell.

Game ID? (right click the game in the game list, properties, info tab)

See previous answer.

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

See first answer.

What's the problem? Describe what went wrong.

When using OpenGL backend, screen displays only back. Sound works, though.

What steps will reproduce the problem?

Set backend to OpenGL. Start game. Screen stays black, but sound plays. Vulkan works, though. So does Direct3D 11.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Last worked on 5.0-1366. Broken beginning with 5.0-1374.

What are your PC specifications? (CPU, GPU, Operating System, more)

• i5-4690K @ ~4.0 GHz
• 16 GB RAM
• GTX 960 2 GB
• Windows 7 Professional 64-bit

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Nope, nothing. I didn’t change anything with Dolphin settings. No custom INIs. Didn’t even change my video drivers. It just stopped working with -1374.

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