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# Project Tracker Status Priority Subject Assignee Updated
8493EmulatorEmulator IssuesAcceptedUrgentBlock GPU Thread (4.0-5971) breaks Rogue Squadron 2's Targeting Computerdegasus12/11/2017 05:21 PM
11530EmulatorEmulator IssuesNewHighARM64 JIT Bug: Sonic Unleashed Hangs During Level 2 Loadingdegasus06/26/2019 08:45 AM
11403EmulatorEmulator IssuesNewHigh[AArch64] Phantasy star III JIT Crashdegasus04/19/2019 05:39 PM
10176EmulatorEmulator IssuesAcceptedHighcrash in Need for Speed Most Wanteddegasus04/30/2017 06:34 PM
12130EmulatorEmulator IssuesNewNormal"Use SyncGPU Timings in Single Core" breaks Deterministic Dualcore when EFB Effects are used.degasus06/14/2020 08:02 AM
10926EmulatorEmulator IssuesNewNormalGames crash on OpenBSD/amd64 with error "Failed to map enough memory space: Can't allocate memory"degasus11/11/2019 08:30 AM
11484EmulatorEmulator IssuesQuestionableNormalBuild 5.0.2462 Causes Animal Crossing and Zelda: Twilight Princess to crashdegasus12/21/2018 05:27 AM
9245EmulatorEmulator IssuesNewNormalsome Textures dumped from Timesplitters Future Perfect brokendegasus06/06/2018 10:07 AM
11004EmulatorEmulator IssuesNewNormalNull video backend and OGL video backends become unbearably slow due to texture cache.degasus05/23/2018 12:17 PM
9342EmulatorEmulator IssuesAcceptedNormal[GC] Resident Evil Chararcters invisibledegasus08/11/2017 08:32 AM
9845EmulatorEmulator IssuesAcceptedNormalRogue squadron Rebel strike broken, FIFO overflow and unknown opcodes degasus12/13/2016 04:37 PM
6456EmulatorEmulator IssuesAcceptedNormalProperly implement InitBackendInfo in OpenGLdegasus08/06/2013 11:55 AM
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