Emulator Issues #9002
Updated by Anonymous over 9 years ago
**Game Name?**
ZTP E3 Demo
**Game ID?** (right click the game in the game list, properties, info tab)
DZDE01
**MD5 Hash?** (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
Raw file hashes, since dolphin can't parse it...
MD5: B5F5908B2A9C08BB39CA85FCAD20034F
SHA1: CBA6F6A36C2CDF0F8C5A68D39189435F9DBB4BB8
**What's the problem? Describe what went wrong.**
~~~
KernelBase.dll!RaiseException() Unknown
vcruntime140d.dll!_CxxThrowException(void * pExceptionObject, const _s__ThrowInfo * pThrowInfo) Line 136 C++
DolphinD.exe!__scrt_throw_std_bad_alloc() Line 34 C++
DolphinD.exe!operator new(unsigned __int64 size) Line 37 C++
DolphinD.exe!std::_Allocate<DiscIO::SFileInfo>(unsigned __int64 _Count, DiscIO::SFileInfo * __formal, bool _Try_aligned_allocation) Line 75 C++
DolphinD.exe!std::allocator<DiscIO::SFileInfo>::allocate(unsigned __int64 _Count) Line 646 C++
DolphinD.exe!std::_Wrap_alloc<std::allocator<DiscIO::SFileInfo> >::allocate(unsigned __int64 _Count) Line 901 C++
DolphinD.exe!std::vector<DiscIO::SFileInfo,std::allocator<DiscIO::SFileInfo> >::_Reallocate(unsigned __int64 _Count) Line 1621 C++
DolphinD.exe!std::vector<DiscIO::SFileInfo,std::allocator<DiscIO::SFileInfo> >::reserve(unsigned __int64 _Count) Line 1038 C++
> DolphinD.exe!DiscIO::CFileSystemGCWii::InitFileSystem() Line 279 C++
DolphinD.exe!DiscIO::CFileSystemGCWii::ReadFile(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & _rFullPath, unsigned char * _pBuffer, unsigned __int64 _MaxBufferSize, unsigned __int64 _OffsetInFile) Line 72 C++
DolphinD.exe!DiscIO::CVolumeWiiCrypted::GetNames(bool prefer_long) Line 211 C++
DolphinD.exe!GameListItem::GameListItem(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & _rFileName, const std::unordered_map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > & custom_titles) Line 104 C++
DolphinD.exe!std::make_unique<GameListItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > & __ptr64,std::unordered_map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > & __ptr64>(std::basic_string<char,std::char_traits<char>,std::allocator<char> > & <_Args_0>, std::unordered_map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::hash<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::equal_to<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > & <_Args_1>) Line 1636 C++
DolphinD.exe!CGameListCtrl::ScanForISOs() Line 511 C++
DolphinD.exe!CGameListCtrl::Update() Line 254 C++
DolphinD.exe!CFrame::UpdateGameList() Line 1895 C++
DolphinD.exe!DolphinApp::AfterInit() Line 282 C++
DolphinD.exe!DolphinApp::OnInit() Line 159 C++
DolphinD.exe!wxAppConsoleBase::CallOnInit() Line 93 C++
DolphinD.exe!wxEntryReal(int & argc, wchar_t * * argv) Line 479 C++
DolphinD.exe!wxEntry(int & argc, wchar_t * * argv) Line 188 C++
DolphinD.exe!wxEntry(HINSTANCE__ * hInstance, HINSTANCE__ * __formal, char * __formal, int nCmdShow) Line 415 C++
DolphinD.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * __formal, int nCmdShow) Line 80 C++
DolphinD.exe!invoke_main() Line 109 C++
DolphinD.exe!__scrt_common_main_seh() Line 264 C++
DolphinD.exe!__scrt_common_main() Line 309 C++
DolphinD.exe!WinMainCRTStartup() Line 17 C++
kernel32.dll!BaseThreadInitThunk() Unknown
ntdll.dll!RtlUserThreadStart() Unknown
~~~
~~~
Root
{m_NameOffset=0x00000000cccccccc m_Offset=0x0000000cba5d9400 m_FileSize=0x00000000cccccccc ...}
m_NameOffset: 0x00000000cccccccc
m_Offset: 0x0000000cba5d9400
m_FileSize: 0x00000000cccccccc
m_FullPath: ""
~~~
**What steps will reproduce the problem?**
Have the disc in a directory scanned by dolphin.
**Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?**
master