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Emulator Issues #13540 (New): Unable to use Card A and Card B folders for GC
**What's the problem? Describe what went wrong.** [Description here] Attempting to use the "Card A" a "Card B" folder names ... ** [Reproduction steps here] Go to Settings -> GameCube -> Device Settings -> Slot A -> GCI Folder -> attempt to brow ... "‎The folder Card A does not conform to Dolphin's region code format for GCI folders. Please rename this folder to either USA, EUR, or JPN, matching the region of the save files that are in it." occurs. This should be allowed since when no path is specified this folder is allowed to be used automatically by dolphin. The usecase I have is I would like to manually specify this path so that my saves are stored in the same place regardless of my dolphin in... 05/09/2024 05:35 PM
Emulator Issues #13539 (New): My SD card is unreadable after enabling "Automatically Sync with Folder"
**Game Name?** It probably happened to all ... ruck **Game ID?** (right click the game in the game list, Properties, Info tab) RSBE01 REXE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) I'm on Android so I don't ... en I enable "Automatically Sync with Folder" in the SD card settings in Dolphin Emulator, when I play Super Smash Bros Brawl ... game), it said "Unable to save to the device inserted in the SD card slot". Not only that but in other games, I can't even access my SD card. Even when I disabled "Automatically Sync with Folder" in the SD card settings in... 05/09/2024 12:04 PM
Emulator Issues #13537 (New): Broadband Adapter interrupt behavior
**Background** I have been developing new GameCube software from scratch, and I b ... sical Broadband Adapter and the emulated one in Dolphin. Between YAGCD, libogc source, Dolphin's source, the datasheets for the hopefully s ... onix chips MX98726EC and MX98728EC, and spending a lot of time digging through MK:DD!! in Ghidra, I have fumbled my way into being able to reliably send and receive packets on hardware and on Dolphin. But the test program I tried out this morning is sensitive to how the packet-received interrupt is triggered. * Reference hardware ... cement modchip * Swiss launcher * Dolphin emulator: * 5.0.21088 DebugFast build ... xOS from nixpkgs 24.05.20240427.58a1abd **... 05/04/2024 05:22 PM
Emulator Issues #13533 (New): Gakuen Toshi Vara Noir Roses (Japan) memory leak?
**Game Name?** Gakuen Toshi Vara Noir Roses **Game ID?** (right click the game in the game list, Properties, Info tab) GVWJDQ **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) [Put MD5 Hash here] Butto ... e what went wrong.** Text seems to be leaking from one section of the game to another. This is showing up in odd places. **What steps will reproduce the problem?** Using a vanilla iso, no patches or mods, load and ... Fight a girl, beat her (you can't lose). Continue to fast forward and choose the first dialo ... e, 1 box underneath with 2 choices and a box in the top right corner that will have a 9 and ... JP for week and number 1. Make a save state in case of crash. WHEW! Took a while, but we ar ... are presented with a bunch of location names ... 05/01/2024 04:52 AM
Emulator Issues #13532 (New): "Run To Here" breakpoints don't show up in Breakpoints table until refreshed
**Game Name?** N/A **Game ID?** (right click the game in the game list, Properties, Info tab) N/A **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) N/A **What's the prob ... e what went wrong.** "Run To Here" breakpoints don't show up in Breakpoints table until refreshed **What steps will reproduce the problem?** 1. Turn on debugging interface 2. Open a game 3. Pause a game 4. In Code tab, right click any instruction to "Run To Here" 5. Notice the lack of breakpoint in Breakpoints tab 6. Start addin... 04/30/2024 05:19 PM
Emulator Issues #13530 (New): [WIndwos][Android] [GYMJA4] Jikkyo Pawarfuru Major League graphic glitch.
**Game Name?** Jikkyo Pawafuru Pro Yakyu M ... ジャーリーグ **Game ID?** (right click the game in the game list, Properties, Info tab) GYMJA4 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) [Put MD5 Hash here] * ... s a glitch. 2:All characters wear was drawing just black. **What steps will reproduc ... st start the game. **Is the issue present in the latest development version? For future r ... of the latest development version.** Dolphin 5.0-21450 **Is the issue present in the latest stable version?** No test. **If the issue isn't present in the latest stable version, which is the first broken version?** (You can find the first broken version by bisecting. Win... 04/24/2024 01:50 AM
Emulator Issues #13528 (New): Dolphin twitch studio in game overlay not work
**What's the problem? Describe what went wrong.** Dolphin twitch studio in game overlay not work **What steps will reproduce the problem?** run any games on dolphin and open twitch studio and choose the dolphin windows to be recorded **Is the issue present in the latest development version? For future r ... on.** 5.0-21451 **Is the issue present in the latest stable version?** Yes **If the issue isn't present in the latest stable version, which is the first broken version?** (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-f... 04/22/2024 01:22 PM
Emulator Issues #13524 (Accepted): GameINI setting for Output Resampling does not change correctly in the GUI (and is also incorrectly listed in the Wiki)
**Game Name?** Tested mainly with Animal Crossing, applies to all games I'm sure. **Game ID?** (right click the game in the game list, Properties, Info tab) GAFE01 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) 7853049ccd0c1e2bffeb5b1239 ... e problem? Describe what went wrong.** Adding the "OutputResampling" field to the GameINI works, but it does not change what's displayed in the Graphics Configuration window. The said option is also listed as "OutputResamplingMode" in the wiki, which is incorrect and I had to dive in... 04/19/2024 12:27 AM
Emulator Issues #13523 (Accepted): Resizing the RenderWidget while using Vulkan with proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wrong.** Resizing the RenderWidget while a game is running (not paused) will deadlock. **What ste ... e the problem?** A `vkWaitForFences` call in `CommandBufferManager::WaitForCommandBufferCompletion` often deadlocks when scaling the RenderWidget. Sometimes it won't if only adjusted a little. **Is the issue present in the latest development version? For future r ... development version.** Yes, it is present in 5.0-21395. It has been present since as early as 5.0-9638 (tested with the Windows exe under WINE). Before that, the RenderWidget had other c ... ecdotally, I don't remember this issue happening as far back as five years ago. **What are your PC specifications?** (CPU, GPU, Operatin... 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widget: m_stepping_lock not acquired on destructor causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the problem? Describe what went wrong.** `m_stepping_lock` not acquired and CPUThreadGuard::~CPU ... reproduce the problem?** 1. Run with Dolphin debugger enabled. 2. Open the code tab and add a symbol definition. 3. Stop Dolphin. 4. Set a breakpoint at `CPUManager::PauseAndLock` right before `m_stepping_lock.unlock()` 5. Start Dolphin with a debugger attached (Visual Studio debugger works fine). 6. Make sure the debugging UI is open. 7. Start a game. 8. Observe the mutex is unlocked. (In Debug builds the CRT seems to decide to want to jump into the debugger if you let it run.) **Is the issue present in the latest development version? For future r ... mmit hash 3527d97. **Is the issue present ... 04/17/2024 02:49 PM
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