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- Emulator Issues #13540 (New): Unable to use Card A and Card B folders for GC
- **What's the problem? Describe what went wrong.** [Description here] Attempting to use the "Card A" a "Card B" folder names for a GCI folder path is no ... o Settings -> GameCube -> Device Settings -> Slot A -> GCI Folder -> attempt to browse to a "Card A" folder path. This is not allowed and the error: "The folder Card A does not conform to Dolphin's region code ... e files being made inside "USA" and not the "Card A" path within "USA" **Is the issue pres ... efiles, savestates)** [Anything else here]
- Emulator Issues #13539 (New): My SD card is unreadable after enabling "Automatically Sync with Folder"
- **Game Name?** It probably happened to all ... e "Automatically Sync with Folder" in the SD card settings in Dolphin Emulator, when I play S ... ble to save to the device inserted in the SD card slot". Not only that but in other games, I can't even access my SD card. Even when I disabled "Automatically Sync with Folder" in the SD card settings in Dolphin Emulator, I still can't even access my SD card in the games. **What steps will reprod ... iguration files, savefiles, savestates)**
- Emulator Issues #13532 (New): "Run To Here" b ... show up in Breakpoints table until refreshed
- **Game Name?** N/A **Game ID?** (righ ... x-Core Processor, 3400 Mhz, 6 Core(s) Video Card/GPU: NVIDIA GeForce RTX 3070 Memory/RAM: 3 ... l.png) ![](clipboard-202404301315-arxjs.png)
- Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
- **Game Name?** [Animal Crossing] **Ga ... ongside the RAW file which acts as my memory card.]
- Emulator Issues #13517 (New): Android: Graphi ... kan backend has rendering and texture issues
- **Game Name?** F-Zero GX **Game ID?** ... AM: 8GB LPDDR4x Storage: 128GB UFS 3.1 + TF Card Slot OS: Android 13 **Is there anything else ... efiles, savestates)** [Anything else here]
- Emulator Issues #13516 (New): Unhandled excep ... ormatted timestamp on savestate file scanning
- **What's the problem? Describe what went wr ... 91 C++ DolphinD.exe!State::GetInfoStringOfSlot(int slot, bool translate) Line 654 C++ DolphinD.exe!MenuBar::UpdateStateSlotMenu() Line 405 C++ DolphinD.exe!MenuBar:: ... e 241 C++ DolphinD.exe!QtPrivate::QFunctorSlotObject<`MenuBar::MenuBar'::`2'::<lambda_1>,1, ... e::State>,void>::impl(int which, QtPrivate::QSlotObjectBase * this_, QObject * r, void * * a, ... e 241 C++ DolphinD.exe!QtPrivate::QFunctorSlotObject<``Settings::Settings'::`2'::<lambda_1> ... e::List<>,void>::impl(int which, QtPrivate::QSlotObjectBase * this_, QObject * r, void * * a, ... rmal) Line 313 C++ [External Code] ```
- Emulator Issues #13499 (New): [Feature Request] Option to store a game's save state next to the ISO
- This would be helpful for things like randomi ... I need to go to the config and switch memory card A to the correct folder. The way I woul ... ot very familiar with the GCN save formats).
- Emulator Issues #13477 (New): 4GB non-HC SD cards do not work despite working on real hardware in commercial software
- I recently purchased a used 4GB non-HC SD card (there are still 6 available from this sell ... ng the exact same process on a 2GB non-HC SD card (such as the one that came with the launch ... hough, I can confirm that this 4GB non-HC SD card mostly "just works" on a real Wii console's Wii Menu with its data management and the SD card menu and the like, and can also similarly c ... ng a Wii launch title, does not support SDHC cards. The reason I say "mostly" is because ... nu on real hardware: Insert 4GB non-HC SD card ▶ power-on console to Wii Menu ▶ launch Exc ... not work ▶ eject and re-insert 4GB non-HC SD card — "Data Management" works Insert 4GB non-HC SD card ▶ power-on console to Wii Menu — "Data Mana ... not work ▶ eject and re-insert 4GB non-HC SD card — "Data Management" works Power-on console to Wii Menu ▶ Insert 4GB non-HC SD ...
- Emulator Issues #13462 (New): Rayman Raving R ... error on skipping Outofcontrollables cutscene
- **Game Name?** Rayman Raving Rabbids: TV P ... ay through the game until the 8PM - 10PM timeslot, and select "Outofcontrollables" (third opti ... llables. Dolphin verifies the dump as "Good".
- Emulator Issues #13430 (New): Wrong compile options for zlib-ng
- Tries to build on Clear Linux ``` In file i ... /Externals/zlib-ng/zlib-ng && /home/inferno/.cargo/bin/sccache /usr/bin/gcc -DAUTOUPDATE=1 -D ... it, you should replace `-msse2` with `-mavx2`