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- Emulator Issues #13451 (New): Karaoke Revolution Glee 1: mic not recognized
- **Game Name?** All Karaoke Revolution Glee ... nux and even Performous (a Linux karaoke software), the microphone is fully functionnal. Th ... esolution: 1920x1080 32 Go RAM DE: Xfce4
- Emulator Issues #13450 (New): Budokai Tenkaichi 2 EU - part of EFB copy doesn't upscale
- **Game Name?** Budokai Tenkaichi 2 EU ... p for what could cause it: What entering software render the EFB copy doesn't behave normall ... or in in the City Map like the pictures, software render looks like/acts like the one where ... flawed logic since it doesn't appear in software render and is not upscaled with the rest o ... A#RfUE6LwYJUobzcpBppKifSCfJxyv_13SVv5jO7ztvy8
- Emulator Issues #13440 (New): Wiimote disconn ... /return to wii menu with priiloader installed
- **Game Name?** Wii menu **Game ID?** ... .** After installing prilloader,wiimote always disconnect and real wiimote needs to syncle and show "Wiimote disconnected by emulated software" and on a real wii,this is not appening ... efiles, savestates)** [Anything else here]
- Emulator Issues #13439 (New): Spyro: A Hero's Tail - Purple/Bright Sky flipping issue in first world
- **Game Name?** Spyro: A Hero's Tail **Gam ... will clear up in a bright blue. But when you walk around in the start area, you see the sky ... s, savefiles, savestates)** The screenshots was all taken, after Gnasty Gnorc was beaten. But the sky issue can possibly seen ... the cave to Gnasty Gnorc without beating him.
- Emulator Issues #13438 (Accepted): Advanced i ... ion usage (e.g. "tap") is not well documented
- **Game Name?** [Dolphin Hotkey Settings] ... sent in the latest stable version?** [Yes]
- Emulator Issues #13433 (New): Shader compilat ... orted and will freeze up the GUI if attempted
- **Game Name?** Any **Game ID?** Any ... ing to stop emulation before the compilation was done. This is now fixed (pressing Stop in t ... e the game is running) should fix this issue.
- Emulator Issues #13430 (New): Wrong compile options for zlib-ng
- Tries to build on Clear Linux ``` In file i ... :850:1: error: inlining failed in call to ‘always_inline’ ‘_mm256_subs_epu16’: target specif ... :850:1: error: inlining failed in call to ‘always_inline’ ‘_mm256_subs_epu16’: target specif ... DHAVE_XRANDR=1 -DUSE_ANALYTICS=1 -DUSE_MEMORYWATCHER=1 -DUSE_PIPES=1 -DWITH_GZFILEOP -DX86_A ... g -O3 -feliminate-unused-debug-types -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fsta ... isibility=hidden -fomit-frame-pointer -flto -Wall -Wno-implicit-fallthrough -march=native -M ... it, you should replace `-msse2` with `-mavx2`
- Emulator Issues #13429 (New): The Last Story - Ending credits text bug
- **Game Name?** The Last Story **Game ID ... m?** 1) Loading the save 2 (included) 2) Walking a few steps southward, where Lowell is standing in front of the dye shop. 3) Speak to Lowell and watch (or skip) all the cutscenes. 4) The bug ... efiles, savestates)** [Anything else here]
- Emulator Issues #13423 (Work started): Emulated Wii Speak not supported
- **Game Name?** Wii speak channel/chaine wi ... nd i cannot use wii speak and add defaut hardware compatibility **What steps will repro ... efiles, savestates)** [Anything else here]
- Emulator Issues #13421 (New): Vertical lines on Shrek Smash n' Crash Racing (europe)
- **Game Name?** Shrek Smash n' Crash Racing ( ... k to 16/9 with X2 resolution and the problem was gone. But sometimes it comes back.