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- Emulator Issues #13065 (New): [Feature Reques ... ments to manage disks when dolphin is running
- Hello, I don't know if I'm in the right place ... I hope that it wouldn't be annoying ... I want to ask you to add some more command line arg ... ly into the Wii Main Menu and use any game I want to play on. But, I’m confronting a proble ... ly i can't fix until you may step into. I want to change the game disk that will be loaded ... a true living room experience. Thanks you
- Emulator Issues #13032 (Accepted): Unrecoverable game freezes on Phantasy Star Online
- **Game Name?** Phantasy Star Online I & II ... vely, re-testing 17271 but w/o those two PRs.
- Emulator Issues #12998 (Accepted): 1080 Avalanche - Replays Do Not Sync Between Dolphin and Console
- **Game Name?** 1080 Avalanche **Game ID ... the steps. 1: Place the replay file you want to test on your memory card 2: Observe it ... on the other platforms in this issue report.
- Emulator Issues #12988 (Questionable): Metal ... 24-bit Color and enabling Per-Pixel Lightning
- While using the Metal renderer and with the g ... Qf6Sheno7xydmOKJ8TymOtuP7f/view?usp=sharing
- Emulator Issues #12966 (New): Playing of .iso "auto-pauses" on play or loading of state
- **Game title** Metal Gear Solid: The Twin ... . If you clicked in the Host Window, and now want to bring the Render Window into the forefron ... more prominent for the simple folk like me).
- Emulator Issues #12927 (New): Unwanted analog input scaling in Dolphin 5.0-16380
- Hi, the following commit recently made it int ... game to receive unaltered analog coordinates.
- Emulator Issues #12899 (New): [Feature Request] Steam Input support for SteamDeck
- I just got a Steam Deck and installed Dolphin ... sues with button mapping. On the SteamDeck I want to use the built-in controller, and that has ... untime and doesn't add any Steam Input code.
- Emulator Issues #12896 (New): Feature request: Add achievements support with RetroAchievements
- The RetroAchievements website has let people ... evement's conditions have been met) and more.
- Emulator Issues #12889 (New): Deadlock when opening Controllers after ending emulation
- **Game Name?** Aggressive Inline **Ga ... r::Run() Line 79 C++ [External Code] ```
- Emulator Issues #12852 (Accepted): Support Asynchronous Presentation
- We need to support Asynchronous Presentation. ... olute optimal time for pristine frame pacing.