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- Emulator Issues #13463 (New): Mii Channel: Faceless bug appears again.
- **Game Name?** Mii Channel **Game ID? ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... screenshots should be sufficient I think. If not, please let me know what I can provide.
- Emulator Issues #13462 (New): Rayman Raving R ... error on skipping Outofcontrollables cutscene
- **Game Name?** Rayman Raving Rabbids: TV P ... ntended, and the game continues and plays as normal if "Ignore for this session" is enabled. **What st ... controllables" (last option on the list). If not, select "solo mode", play through the game ... and screenshots of my config. If it's worth noting, I also tried changing the Texture Cache ... changed at the time of the error, but it had no effect. This does NOT occur on any of the other movie shooting ga ... llables. Dolphin verifies the dump as "Good".
- Emulator Issues #13461 (New): full side by side stereoscopic support
- This is not a bug but a simple feature request... curre ... only support full side by side (horizontally not squashed, original aspect ratio for each im ... in perfect 3D through AR glasses? Thank you!
- Emulator Issues #13459 (New): Crash in Bakugan: Battle Brawlers on Vulkan (Android)
- **Game Name?** [Bakugan: Battle Brawlers] ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... oco x3 Pro Android 13 snapdragon 860 GPU:Adreno 640 RAM:6] **Is there anything else tha ... efiles, savestates)** [Anything else here]
- Emulator Issues #13458 (New): [AArch64] Crash when going in-game in Bakugan: Battle Brawlers
- **Game Name?** [Bakugan:Battle Brawlers] ... sent in the latest stable version?** [Yes/No and version number here] **If the issue i ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... more) [Poco X3 Pro snapdragon 860 GPU:adreno 640 RAM: 6] **Is there anything else th ... efiles, savestates)** [Anything else here]
- Emulator Issues #13456 (New): VertexManager MAXVBUFFERSIZE panic alert when using Metal backend
- **Game Name?** Trauma Team **Game ID? ... on in mission 7-7: "VertexManager: Buffer not large enough for all vertices! (2621404 > 2621400) Inc ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-br ... ration files, savefiles, savestates)** N/A
- Emulator Issues #13452 (New): Cheat Search's "Current Value" column doesn't update on stepping
- **What's the problem? Describe what went wron ... he address will update in the Memory tab but not in the Cheat Search. **Is the issue pres ... test development version.** Yes, 5.0-20919
- Emulator Issues #13451 (New): Karaoke Revolution Glee 1: mic not recognized
- **Game Name?** All Karaoke Revolution Glee ... rsion (5.0r20347) without success and I have no more idea to resolve this issue, please help ... esolution: 1920x1080 32 Go RAM DE: Xfce4
- Emulator Issues #13450 (New): Budokai Tenkaichi 2 EU - part of EFB copy doesn't upscale
- **Game Name?** Budokai Tenkaichi 2 EU ... ng.** Some part of EFB, shading/shadow is not upscaled with "Scaled EFB Copy". When "St ... ture only" is UNCHECKED then the EFB behaves normally. If it's checked part of the EFB does not render. But of course this is fixed with checking in so this is not the problem. When it is checked and upscale ... software render the EFB copy doesn't behave normally either, it behaves like when the "Stor ... because the shadow's are missing. But that's not how on the original console, this double pr ... it doesn't appear in software render and is not upscaled with the rest of them. **What s ... xture only" the jagges dissapear but that is not a solution because then the whole shading e ... https://forums.dolphin-emu.org/Thread-green-notice-development-thread-u...
- Emulator Issues #13449 (New): Strange shadows/white artifacts in Disney's Hide & Seek
- **Game Name?** Disney's Hide & Seek **G ... iguration files, savefiles, savestates)** Nothing really, no. It's a pretty simple to see issue.