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Emulator Issues #13449 (New): Strange shadows/white artifacts in Disney's Hide & Seek
**Game Name?** Disney's Hide & Seek **Game ID?** (right click the game in the game list, Properties, Info tab) GHVE80 **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity b ... he first room but messed up after that. **Is the issue present in the latest development version ... Ryzen 3700x RTX 2080 Super 32GB Ram **Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots, configuration ... hing really, no. It's a pretty simple to see issue. 01/07/2024 11:37 AM
Emulator Issues #13448 (New): Wii menu 2.0/2.1 Glitch on channels /animation
**Game Name?** Wii menu **Game ID?** (right click the game in the game list, Properties, Info tab) SYSTEM **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity b ... i menu 2.0/2.1 Launch a channel banner **Is the issue present in the latest development version ... development version.** yes 5.0-20901 **Is the issue present in the latest stable version?** yes 5.0-20347 **If the issue isn't present in the latest stable version, which is the first broken version?** (You can find the first broken version by bisecting. Windows users can use the tool https: ... otice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who ... 01/07/2024 10:15 AM
Emulator Issues #13446 (New): Koreankii Doesn't work on dolphin
**Game Name?** Koreankii **Game ID?** (right click the game in the game list, Properties, Info tab) ID-boot **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity button) it is a Homebrew channel app and i can have that ... Adding the korean key" (part of frezze) **Is the issue present in the latest development version ... development version.** Yes,5.0-20858 **Is the issue present in the latest stable version?** Yes 5.0-20347 **If the issue isn't present in the latest stable version, which is the first broken version?** (You can find the first broken version by bisecting. Windows users can use the tool https: ... otice-development-thread-unofficial-dolphin-b... 12/29/2023 08:18 PM
Emulator Issues #13445 (New): CTGP-R Crashes on JIT Recompiler for ARM64 for macOS
**Game Name?** Mario Kart Wii/CTGP Revolution **Game ID?** (right click the game in the game list, Properties, Info tab) RMCE01 (00010004524d4345) **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity b ... iler for ARM64 on macOS. When the recompiler is changed to the Cached Interpreter, CTGP-R bo ... oduce the problem?** 1. Enable Write-Back is enabled in Config -> Advanced. 2. CPU Emula ... al SD. 4. Loaded CTGP's boot.dol file. **Is the issue present in the latest development version ... lopment version.** Dolphin 5.0-20842 **Is the issue present in the latest stable version?** Yes **If the issue isn't present in the latest stable version, which ... 12/27/2023 05:48 AM
Emulator Issues #13440 (New): Wiimote disconnect after launch/return to wii menu with priiloader installed
**Game Name?** Wii menu **Game ID?** (right click the game in the game list, Properties, Info tab) SYSTEM **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity b ... After installing prilloader,wiimote always disconnect and real wiimote needs to syncle and show "Wiimote disconnected by emulated software" and on a real wii,this is not appening **What steps will reproduc ... ?** install prilloader and thats it **Is the issue present in the latest development version ... t development version.** 5.0-20822 **Is the issue present in the latest stable version?** 5.0-20347 **If the issue is... 12/20/2023 01:42 PM
Emulator Issues #13439 (New): Spyro: A Hero's Tail - Purple/Bright Sky flipping issue in first world
**Game Name?** Spyro: A Hero's Tail **Game ID?** G5SP7D **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity b ... Hash, because the button "Verify Integrity" is disabled, no matter what i select. **What's ... When you beginn in the first wordl, the sky is purple, because of the purple tentacles bloc ... all 10 dark gems in the first world. After this the sky will clear up in a bright blue. But when you walk around in the start area, you see the sky is stil purple. If you look manually in the sky, by pressing the L-Button, you can see the bright sky. But if you look more to the ground, the ... urple. So you can flip the sky to purple or bright, just looking to the sky or more to ground. **Is... 12/20/2023 10:51 AM
Emulator Issues #13438 (Accepted): Advanced input expression function usage (e.g. "tap") is not well documented
**Game Name?** [Dolphin Hotkey Settings] **Game ID?** (right click the game in the game list, Properties, Info tab) [None] **MD5 Hash?** (right click the game in the game list, Properties, Verify tab, Verify Integrity b ... went wrong.** [The "tap" function, which is located in the advanced hotkey options for any key (right-clicking a hotkey), does not work. It does not trigger any input no matter which formatting is used or if used standalone or in combination ... en Dolphin -> Settings -> Hotkey Settings -> Right-click Any Hotkey Entry -> Try to write any "tap" function.] **Is the issue present in the latest development version ... [Yes, the latest dev build: 5.0-20814] **Is the is... 12/19/2023 10:56 PM
Emulator Issues #13433 (New): Shader compilation trigger ... orted and will freeze up the GUI if attempted
**Game Name?** Any **Game ID?** Any ... ore starting" enabled and then, while a game is running, toggle a graphics settings which requires reloading the shaders (e.g. enabling/disabling "Per-Pixel Lightning" or MSAA), the ga ... ess bar will show up. While the progress bar is showing, the compilation can't be aborted, t ... eeze up the entire GUI until the compilation is finished. **What steps will reproduce the pr ... Make sure "Compile shaders before starting" is enabled and boot any game 2) While the game is running, enable/disable "Per-Pixel Lightning" or MSAA 3) The ga ... show up 4) Before the shader compilation finishes, try to stop the emulation (e.g. Stop but ... ill now freeze, until the shader compilation is done **Is... 12/15/2023 06:49 AM
Emulator Issues #13432 (New): Memory error in x64Emitter.cpp
**Game Name?** [Any game] My system is Clear Linux, more in attachment. Possible related to #13431 12/13/2023 05:05 PM
Emulator Issues #13430 (New): Wrong compile options for zlib-ng
Tries to build on Clear Linux ``` In file i ... ‘_mm256_subs_epu16’: target specific option mismatch 850 | _mm256_subs_epu16 (__m256i __A ... ‘_mm256_subs_epu16’: target specific option mismatch 850 | _mm256_subs_epu16 (__m256i __A ... AVE_POSIX_MEMALIGN -DHAVE_SYS_AUXV_H -DHAVE_VISIBILITY_HIDDEN -DHAVE_VISIBILITY_INTERNAL -DHAVE_X11=1 -DHAVE_XRANDR=1 ... -unwind-tables -Wp,-D_REENTRANT -ftree-loop-distribute-patterns -Wl,-z -Wl,now -Wl,-z -Wl,re ... sse2 -fno-strict-aliasing -fno-exceptions -fvisibility=hidden -fomit-frame-pointer -flto -Wa ... it, you should replace `-msse2` with `-mavx2` 12/13/2023 04:33 PM
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