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Emulator Issues #7619 (New): Movie File not recreating Memory Card State
<b>Game Name?</b> F-Zero GX <b>Game ID?</b> GFZE01 <b>What's the problem? Describe what went wrong in few wor ... e memory cards needed to be formatted before they can be used. When I play back the movie file, the memory cards are already pre-formatted causi ... >What did you expect to happen instead?</b> The movie file should set the memory cards state to whatever they were when the movie file was recorded. <b>What steps will reproduce the problem?</b> 1. Start Recording F-Zero GX with a blank (new) memory card in Slot A 2. After the Amusement Vision logo, the game will tell you &quot;The memory card in Slot A needs to be formatted before it can be used.&quot; 3. Format ... 09/04/2014 01:29 PM
Emulator Issues #7597 (Accepted): Suggestion: ... general config, graphics and game properties.
The default settings button in game properties would simply erase the local gameini file of the game and keep the one from the database. The default graphics and general config could do something similar by deleting the dolphin.ini or the graphic_backend.ini file for easy implementation. 08/28/2014 12:59 PM
Emulator Issues #7587 (Accepted): Download AR codes
Hi, I'am not sure how to select the &quot;enhancement&quot; option for &quot;typ ... g of this request. Is it possible to have the Action Replay to have a &quot;download&quot; button much like the Gecko code tab has. Perhaps it can grab the codes from codejunkies or a like. This would ... pful instead of having to manually input for the games that do not have codes at all for Action Replay or Gecko. Cheers! 08/24/2014 03:05 PM
Emulator Issues #7578 (New): Dolphin stops wo ... ng over NVIDIA SHIELD GameStream or Limelight
<b>Game Name?</b> N/A (Dolphin-emu itself is the problem) <b>Game ID?</b> N/A <b>What's the problem? Describe what went wrong in few wor ... Stream with Dolphin. Once I start Dolphin (either over Steam or GameStream) it immediately stops working. If I start Dolphin first and then GameStream, Dolphin crashes, too. Also using the open-source implementation of GameStream, Limelight, leads to the same error. Furthermore, if I us Dolphin 3.5 or lower, there are no problems at startup, but once I go ... g, it also stops working. Only workaround at the moment is using 3.5 and going to config before streaming. This requires you to own another Xinput compatible controller besides the NVIDIA SHIELD portable or controller. (phew. ... t streaming. <b>What steps will reproduce ... 08/18/2014 08:06 AM
Emulator Issues #7576 (Questionable): Dolphin ... aded with a post-processing effect already on
<b>Game Name?</b> Smash Bros Brawl, Resident ... tters 2, Timesplitters 3, probably loads of others. The only games I have that do not suffer from th ... ?</b> I'll just say RSBE01 for Brawl, since the game's been working for so long and it's the most common game to own out of those. It doe ... orthwhile to find every game ID I've got and the problem doesn't vary between them. <b>What's the problem? Describe what went wrong in few words.</b> Whenever the game is STARTED (with OpenGL backend) with a ... ct (default set; this has nothing to do with the recent issue about other shaders and parameters) already enabled, the render window just starts up gray, locks up, and the... 08/16/2014 03:39 PM
Emulator Issues #7560 (Accepted): Improve Com ... documentation/tests about Reset() and Wait()
Reset() is said to be a &quot;bad idea&quot; in the Event class documentation without explaining why this is the case. The reason why is because Wait() clears the internal flag already, making the Event re-usable, so Reset() only has a use ... and Wait() needs a unittest that checks that the flag is indeed reset afterwards. 08/11/2014 06:29 AM
Emulator Issues #7455 (Accepted): dolphin-emu.desktop not localized
It should be translatable via Transifex, but ... rt dolphin-emu.desktop as a new resource. There's a small issue with how &quot;tx pull -a&quot; downloads the translations: It creates a single .desktop file for each translation. I don't think there's a good way to make it download all trans ... nes how to merge multiple .desktop files together, which should work for us. 07/06/2014 03:56 PM
Emulator Issues #7301 (Fix pending): Medabots Infinity Crashes
[READ THIS: &lt;&lt;&lt; <b>Your answers are there!]</b> <b>[Leave the questions as they are and answer them in the next line]</b> <b>[Remove lines written ins ... ts Infinity Game ID? GM6EE9 What's the problem? Describe what went wrong in few wor ... hoot any balloon bombs, dolphin versions new then v3.0-232 will freeze. <b>What did you expect to happen instead?</b> When the bomb carrying balloon pops from being shot, the bomb should drop to the ground, and continue game play. <b>What steps will reproduce the problem?</b> <b>[Don't assume we have ever played the game and know any level names. Be as</b> <b ... ind any balloon filled with a bomb 2. Shoot ... 05/21/2014 02:17 AM
Emulator Issues #7254 (Accepted): Feature Req ... reter/Cached Interpreter/JIT during emulation
I know this sounds crazy, but, hear me out. ... ed or something. So if you tried to switch, the emulator would in effect, savestate/change c ... of problems, feel free to just invalidate it. 05/02/2014 05:41 PM
Emulator Issues #7249 (New): Timesplitters 1/2 ( glitchy bottom-right border)
<b>Game Name?</b> Timesplitters 2 Timesplitters 3 <b>Game ID?</b> GTSE4F G3FE69 <b>What's the problem? Describe what went wrong in few wor ... splitters 2 or 3 a corrupt border appears on the bottom-right If I press &quot;Alt+Tab&quot; the problems goes away but then appears again later. <b>What did you exp ... No borders <b>What steps will reproduce the problem?</b> 1. In Game/menu <b>Which ve ... ttp://s13.postimg.org/6i4goua2b/border3.png 04/30/2014 08:20 PM
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