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Emulator Issues #7560 (Accepted): Improve Com ... documentation/tests about Reset() and Wait()
Reset() is said to be a "bad idea" in the Event class documentation without explaining why this is the case. The reason why is because Wait() clears the internal flag already, making the Event re-usable, so Reset() only has a ... eeds a unittest that checks that the flag is indeed reset afterwards. 08/11/2014 06:29 AM
Emulator Issues #7455 (Accepted): dolphin-emu.desktop not localized
It should be translatable via Transifex, but ... hat file format. We just need to import dolphin-emu.desktop as a new resource. There's a ... t; downloads the translations: It creates a single .desktop file for each translation. I don't think there's a good way to make it download all translations into a single file, but https://www.redhat.com/archives ... 2009-August/msg00040.html (very roughly) outlines how to merge multiple .desktop files together, which should work for us. 07/06/2014 03:56 PM
Emulator Issues #7301 (Fix pending): Medabots Infinity Crashes
[READ THIS: &lt;&lt;&lt; <b>Your answers are ... ve the questions as they are and answer them in the next line]</b> <b>[Remove lines written inside brackets [], but nothing else]</b> Game Name? Medabots Infinity Game ID? GM6EE9 What's the problem? Describe what went wrong in few words: When you shoot any balloon bombs, dolphin versions new then v3.0-232 will freeze. <b>What did you expect to happen instead?</b> When the bomb carrying balloon pops from being shot, the bomb should drop to the ground, and continue game play. <b>What steps will reprodu ... e as</b> <b>specific as possible.]</b> 1. F... 05/21/2014 02:17 AM
Emulator Issues #7254 (Accepted): Feature Request: Switching between Interpreter/Cached Interpreter/JIT during emulation
I know this sounds crazy, but, hear me out. ... his I have to create a savestate, change setting, load savestate. I mean, it works fine for what I do, but it'd be nice if it was automated or something. So if you tried to switch, the emulator would in effect, savestate/change core/loadstate automatically without creating a hefty savestate file. I realize this could cause a ton of problems, feel free to just invalidate it. 05/02/2014 05:41 PM
Emulator Issues #7249 (New): Timesplitters 1/2 ( glitchy bottom-right border)
<b>Game Name?</b> Timesplitters 2 Timesplit ... What's the problem? Describe what went wrong in few words.</b> When ever playing Timesplitters 2 or 3 a corrupt border appea ... ; the problems goes away but then appears again later. <b>What did you expect to happen instead?</b> No borders <b>What steps will reproduce the problem?</b> 1. In Game/menu <b>Which versions of Dolphin did you test on?</b> Dolphin 4.0 and 4.0-1474 X64 (both OpenGL/DirectX) ... ttp://s13.postimg.org/6i4goua2b/border3.png 04/30/2014 08:20 PM
Emulator Issues #7234 (Accepted): Tales of Symphonia (GC) audio stutters on opening video [cpuTiming]
<b>Game Name?</b> Tales of Symphonia <b>G ... What's the problem? Describe what went wrong in few words.</b> The audio stutters on the opening video. <b>What did you expect to happen instead?</b> Audio shouldn't stutter. <b>Wh ... roblem?</b> 1. Open the game. 2. Wait. (No interaction required.) <b>Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs, so ... about them and test the</b> <b>latest Dolphin version first.</b> <b>Which versions of Dolphin did you test on?</b> Dolphin 4.0-1386, 4.0-1468 <b>Does using an older version of Dolphin solve your issue? If yes, which</b> <b>versions of Dolph... 04/24/2014 08:03 PM
Emulator Issues #7219 (Accepted): 007 Agent Under Fire - Savestate Inaccuracies.
<b>Game Name?</b> 007 Agent Under Fire <b ... What's the problem? Describe what went wrong in few words.</b> Pressing B to do the 180 degree turn move in an on-rail level causes desyncs at specific (consistent) spots when TASing, presumably in areas where actors load/lag occurs in the game engine. <b>What did you expect to happen instead?</b> Playback syncing, have had 0 issues syncing elsewhere in the game so far. <b>What steps will repro ... quot;Precious Cargo&quot;, start a TAS recording. 2. Spam the B button when approaching the highway exit until an enemy blue van appears in front of you (roughly 38-40) seconds ... 04/21/2014 04:52 PM
Emulator Issues #7199 (Accepted): Sonic Mega Collection Blue Sphere has severe screen tearing issues [cpuTiming]
<b>Game Name?</b> Sonic Mega Collection ... What's the problem? Describe what went wrong in few words.</b> There are no words that ca ... Okay, I'll at least try because I know neobrain won't watch videos. I also tried to get screenshots, but they render nothing during the glitching. But, the best I can say is this is some kind of tearing/ <b>What did you expect to happen instead?</b> Not that, that's all I can say, ... c Mega Collection. You can use whatever settings you want, you're not preventing this from happening. 2.Go to blue sphere under the game list ... is if you are prone to seizures <b>Dolphin 3.5 and 3.5-367 are old versions of Dolph... 04/19/2014 02:49 AM
Emulator Issues #7192 (Accepted): Ocarina of Time Master Quest "Video Previews" freeze up [cpuTiming]
<b>Game Name?</b> The Legend of Zelda: Ocarina of Time Master Quest <b>Game ID?</b> ... What's the problem? Describe what went wrong in few words.</b> The video previews freeze except for the hotclips. F-Zero GX freezes very early in, making it very easy to reproduce. The game doesn' ... u can still cancel the video and return to main menu. <b>What did you expect to happen instead?</b> Well, I expected the videos to ... e problem?</b> 1.Startup Game 2.Hit Z at main menu 3.Choose F-Zero or any other video. <b>Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs, so ... about them and test the</b> <b>latest Dolphin version first.</b> <b>Which versions of Dolph... 04/18/2014 10:27 PM
Emulator Issues #7145 (Accepted): Luigi's Mansion Static in Music Sheets Battle (LLE)
May be related to other static issues, such a ... Mansion (GLME01) has two bursts of static during the Music Sheets battle. They always occur in the exact same places in the loop, and while the two different Bzzts ... rs with DSP LLE (both official roms and Dolphin provided roms). DSP HLE, before or after the ... e. I tested all audio backends available on windows machines, and the pattern was completely consistent ... e Y button - it's the door with the key floating over it on the map. Turn on all the instruments, answer her question, and then you' ... AVEDATA_v3.7z Tested Revisions: 4.0 win64 - LLE Bzzt, HLE no Bzzt 4.0-1302 win64 - LLE Bzzt, HLE no Bzzt 4.0-1340 win64 - LLE Bzzt, HLE no Bzzt Tested on System: Win... 04/01/2014 05:39 AM
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