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Emulator Issues #7219 (Accepted): 007 Agent Under Fire - Savestate Inaccuracies.
<b>Game Name?</b> 007 Agent Under Fire <b ... there any other relevant information? nope 04/21/2014 04:52 PM
Emulator Issues #7193 (Accepted): EA Videos are still somewhat broken (Intel/NVIDIA)
<b>Game Name?</b> MVP Baseball 2005 - GV4E ... ropboxusercontent.com/u/484730/GV4E69-6.png 04/18/2014 11:34 PM
Emulator Issues #7192 (Accepted): Ocarina of ... Quest "Video Previews" freeze up [cpuTiming]
<b>Game Name?</b> The Legend of Zelda: Oc ... u. That's the most interesting part to me. 04/18/2014 10:27 PM
Emulator Issues #7143 (New): DualCore timing issues
<b>Game Name?</b> This likely affects almo ... causes video/audio/CPU to not go at the same speed. This results in various behaviors that hav ... even if you can run the game well above full speed anyway, but I just wanted to note that this ... can barely, if that, run these games at full speed, telling them to go single core won't exactly be a solution to them. 03/31/2014 01:59 AM
Emulator Issues #7132 (Accepted): Odd timing issues in Conduit 2
<b>Game Name?</b> Conduit 2 <b>Game ID? ... .</b> - Game runs at a fraction of normal speed despite high FPS - FPS is often &gt; VPS - ... tc) makes the FPS go down but increases game speed - Frame Skipping has no effect - Idle Skip ... sound crackling, but game runs at around 90% speed <b>What did you expect to happen instea ... ce versa) - To be able to play game at full speed on appropriate hardware as it isn't that CPU ... em?</b> 1. Run Game, any mode - note slow speed/high FPS 2. Set idle skipping to OFF, VBeam ... dio 3. Play Game again but at constant ~90% speed. <b>Dolphin 3.5 and 3.5-367 are old ver ... d 3.0 do not seem to be able to achieve full speed with any settings and the vbeam hack causes ... //forums.dolphin-emu.org/Thread-conduit-full-speed-on-old-build 03/28/2014 11:38 AM
Emulator Issues #7098 (Accepted): GBA Connectivity Master Issue
For its time, The GameCube has a very unique ... problems... or both! The Problems: Speed issues, in order for this issue to be closed, both emulators must run at full speed (or at least theoretically if on a fast enou ... requires one emulator to run far above full speed for the other to reach full speed. Disconnection issues. It is not accepta ... in VBA-M and Dolphin (no frame limiter) can speed this up. To connect other GBAs, just op ... n also refer to this video for more details. 03/20/2014 10:07 AM
Emulator Issues #6930 (Accepted): Spyro: Enter The Dragonfly Gate Clip does not work on emulator
<b>Game Name?</b> Spyro: Enter The Dragon ... it worked fine. Here's an example from the speedrun, it's as easy as it looks. https://www ... s me through. That's my theory at least. Speedrunners have confirmed this issue. 01/07/2014 03:16 AM
Emulator Issues #6749 (Accepted): TMNT (2013) has corrupted sound
<b>Game Name?</b> TMNT 2013 <b>Game ID?</ ... nfiguration</b> <b>files)</b> Game is full speed. Tried all sound settings/backends. Misc. playability notes: - Idle skipping off = fullspeed 30 FPS/60VPS Idle skipping on = slow 45 F ... Need safest STC to prevent missing letters. 10/23/2013 06:30 AM
Emulator Issues #6538 (Accepted): Benchmark Mode
Would be cool if Dolphin had some kind of act ... things that I'm forgetting about right now. 08/26/2013 12:19 PM
Emulator Issues #5725 (Accepted): Use native full screen mode on OS X
<b>Name of clone:</b> ? <b>Purpose of cod ... review, please pull into branch:</b> master 11/22/2012 05:40 AM
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