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Emulator Issues #9768 (Accepted): Some Wii homebrew are launched under GameCube mode
**Game Name?** Aspirin **Game ID?** ( ... o become unresponsive with a black screen on startup and no useful information displayed in the log. Dolphin must then be force closed. This app works fine on a real Wii. ... ro x64 Intel Core i7-4702MQ CPU @2.20GHz GeForce GT 750M 2x 8GB Hynix 1600MHz GeForce Game Ready Driver 372.54 08/28/2016 10:20 PM
Emulator Issues #9749 (New): After upgrading to Dolphin 5.0, all games show a black screen only
**Game Name?** Multiple games. Games teste ... 2X CPU: Intel Core i7-2820QM GPU: NVidia GeForce GT 555M/PCIe/SSE2, 4.4.0 RAM: 6GB OS: Wind ... PL.cpp:343 N[OSREPORT]: ++++++++++++++++++++ Start New OVL 1 (EVT:0 STAT:0x00000000) +++++++++ ... 270 HW\EXI_DeviceIPL.cpp:343 N[OSREPORT]: DLLStart 1 0 57:02:270 HW\EXI_DeviceIPL.cpp:343 N[O ... N[OSREPORT]: objdll> dll/bootdll.rel prolog start 57:02:422 HW\EXI_DeviceIPL.cpp:343 N[OSREP ... ceIPL.cpp:343 N[OSREPORT]: objman>InitObjMan start 57:02:422 HW\EXI_DeviceIPL.cpp:343 N[OSREP ... Any other files are available on request. 08/14/2016 01:00 AM
Emulator Issues #9728 (New): Pac-Man World 3 ... console causing movement interpolation issues
**Game Name?** Pac-Man World 3 - **Wha ... *What steps will reproduce the problem?** Start up a new game and just walk around. **Wh ... m, more) Core i5-3570K @ 3.8GHz, NVIDIA GeForce GTX 1070, Windows 10 **Is there any other ... this issue if there is significant interest. 08/02/2016 08:54 PM
Emulator Issues #9692 (New): Pause on Focus Lost doesn't properly work in Linux
OS: Slackware64-current dolphin-emu-e1a76b4_ ... symbols from dolphin-emu...done. (gdb) run Starting program: /usr/games/dolphin-emu [Threa ... = {<No data fields>}, <No data fields>}, _M_start = 0x1aace50, _M_finish = 0x1aace60, _M_end_ ... = false, bEnableDebugging = false, bAutomaticStart = false, bBootToPause = false, iCPUCore = 5 ... SyncGPUOnSkipIdleHack = true, bNTSC = true, bForceNTSCJ = false, bHLE_BS2 = true, bEnableCheats ... 64/libstdc++.so.6 #9 0x00007fffeeadb684 in start_thread () at /lib64/libpthread.so.0 #10 0x00007fffef067efd in clone () at /lib64/libc.so.6 07/12/2016 09:57 PM
Emulator Issues #9632 (New): Dolphin still op ... dow even when launching from the command line
**What's the problem? Describe what went wron ... can see the window both before the emulation starts and after the emulation stops but before t ... seamlessly. The command line arg could also force full screen mode and not allow minimizing. T ... at if someone presses inputs while Dolphin's starting, the Dolphin main list window can potent ... ch versions of Dolphin used to work?** Any 06/25/2016 02:58 PM
Emulator Issues #9522 (New): TAS input window crashes Dolphin with real GameCube Controller
**Game Name?** Project M (SD Card-loaded m ... crashes on TAS Input window opens after game starts, and randomly even if opened beforehand. ... re) Intel Core i5-4570 @3.5 GHz NVIDIA GeForce GTX 760 Windows 10 **Is there any othe ... when crashing; the created log file is empty. 05/06/2016 05:47 AM
Emulator Issues #9520 (New): Disconnecting wiimote crashes dolphin on OS X 10.11.4
**Game Name?** Happens with everything I tested. Also without starting any game. **Game ID?** (right click t ... Operating System, more) Intel i7-3770, Geforce 680MX, OS X 10.11.4, 16GB ram TR wiimote. ... eal.cpp:476 N[Wiimote]: Wiimote scanning has started. 48:32:617 /Users/osxguest/buildslave/re ... eal.cpp:476 N[Wiimote]: Wiimote scanning has started. 48:52:661 /Users/osxguest/buildslave/re ... eal.cpp:680 N[Wiimote]: WiimoteReal::Shutdown 05/05/2016 05:51 PM
Emulator Issues #9387 (New): Metroid Prime 2: Echoes (Refraction Effects issues)
**Game Name?** Metroid Prime 2: Echoes ... eproduce the problem?** Can either find and stare at a portal or jump into a pool of water deep enough to trigger refraction. The portals start to get a little bit better if you stare at them long enough. But certain areas of t ... m, more) Intel i7 4790k @ 4.6 GHz Nvidia GeForce GTX 780 16 GB RAM Windows 10 Direct X 12 backend Dual core speedup enabled Running on forced 16:9 at 2x Native with 2x MSAA and 2x anisotropic filtering with: Scaled EFB Copy, Force Texture Filtering, Ignore Format Changes, Di ... n, but it does seem odd that when the effect starts to generate, the draw calls and texture cr ... eneration when refraction is being processed. 03/01/2016 02:34 AM
Emulator Issues #9267 (New): Auto-fire ignores loaded savestate's button state
**Game Name?** Probably any game, but I was doing: Star Wars: Rogue Leader **Game ID?** (right ... ting System, more) Intel Core i7 6700HQ GForce GTX 960M 16GB RAM Windows 10 Pro 64 bit ... figuration files)** I think that covers it 01/16/2016 08:29 AM
Emulator Issues #9266 (New): TAS Input Auto-Fire for Gamecube is only available for player 1
**Game Name?** Probably any game, but I was doing: Star Wars - Rogue Squadron III - Rebel Strike ... problem?** Enable 2 or more controllers Start the game From Dolphin's menu open "TAS Inp ... ting System, more) Intel Core i7 6700HQ GForce GTX 960M 16GB RAM Windows 10 Pro 64 bit ... figuration files)** I think that covers it 01/16/2016 08:16 AM
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