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- Emulator Issues #13219 (New): The Urbz: Sims in the city - Maxis Logo Upscale issue
- **Game Name?** The Urbz: Sims in the city ... ng.** https://imgur.com/a/KKGURcP - Makes Maxis Logo look weird upon upscaling. **Wha ... efiles, savestates)** [Anything else here]
- Emulator Issues #13205 (New): [Feature Request] Netplay - Allow host to limit maximum player count in a room
- Small feature request for netplay. Currently, ... t handle more than one or two other players.
- Emulator Issues #13198 (New): Shader Error + crash on Orange Pi 5 w Panfrost - sampler2DMSArray
- **Game Name?** Resi 4 GC **Game ID? ... efiles, savestates)** [Anything else here]
- Emulator Issues #13114 (Questionable): Importing save file sets back 70% of my progress
- **Game Name?** Rhythm Heaven Fever [U] ... z 2.21GHz GPU: NVIDIA GeForce GTX 1060 with Max-Q Design Operating system: Windows 10 Home, ... efiles, savestates)** [Anything else here]
- Emulator Issues #13096 (Accepted): Game Specific "GBA controller profile" loading doesn't work
- **Game Name?** Not game Specific, but pres ... Go RAM macOS Ventura, Apple MacBook Pro, M1 Max ARM CPU, 32 GPU Cores, 32 Go RAM **Is t ... r GBA profiles in the right profile folder.
- Emulator Issues #13075 (Questionable): GameCube microphone support for Linux
- Shouldn't be too difficult with Cubeb (already works on Windows).
- Emulator Issues #13023 (New): Log Configuration widget width should be limited
- This is more of a feature request. The Log C ... annoying. The width should be bound to the max width of the log names.
- Emulator Issues #12909 (New): File system texture reads reading outside the textures folder.
- **Game Name?** Tested on Metroid Prime but ... U, Operating System, more) MacBook Pro M1 Max, Monterey 12.3.1 **Is there anything el ... .com/dvessel/bf08b17a13173f81af165242bf074328
- Emulator Issues #12898 (Questionable): Dolphi ... i remotes do not respond to pointing controls
- **Game Name?** WarioWare: Smooth Moves -> ... efiles, savestates)** [Anything else here]
- Emulator Issues #12852 (Accepted): Support Asynchronous Presentation
- We need to support Asynchronous Presentation. ... olute optimal time for pristine frame pacing.