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Emulator Issues #13145 (New): HLE Riivolution ... or letting games open files from the SD card.
> Meatball132: The New Super Mario Bros. Wii ... /wii/) has a feature called the "replay recorder" that can be activated with the Konami Code [up up down down left right left right 1 2]; this saves title screen/super guide input files to the SD card/USB drive (https://github.com/Newer-Team/NewerSMBW/blob/cw/Kamek/src/replay.S#L98) > Meatball132: t ... to games: https://github.com/AerialX/rawksd/blob/master/filemodule/source/file_fat.cpp > Mea ... t, but thought i'd mention it ¯\\\_(ツ)\_/¯ 01/11/2023 03:49 PM
Emulator Issues #13129 (New): Network: Wrong broadcast address used on Android
**What's the problem? Describe what went wrong.** This is a general bug in Dolphin's network code for Android that I noticed looking at the code. I didn't open a PR as I'm unsure how to fix ... umented here (if it's a bug and I'm not misunderstanding stuff). Looking at the function GetSystemDefaultInterface in Source/Core/Core/IOS/Network/IP/Top.cpp, this function is supposed to return a DefaultInterface which according to the struct definition contains IPv4, subnet mask, and broa ... so no incomplete data is returned? The code has that bug ever since it was introduced in ... lated bug is in the function below, GetSystemDefaultInterfaceOrFallback. It uses variable na ... dress. And the broadcast address that's included in the code... 12/27/2022 06:02 AM
Emulator Issues #13032 (Accepted): Unrecoverable game freezes on Phantasy Star Online
**Game Name?** Phantasy Star Online I & II ... b745df9294a06baea **What's the problem? Describe what went wrong.** When playing onl ... been daily while keeping up with the latest dev version. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** 17271 is the latest t ... //forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection ... pposed to look like from either console or older builds of Dolphin will help too. For more ... e check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, write a description of fifologs and screenshots here to ... er **Is there anything else that can help developers narrow down the issue? (e.g. logs, s ... vely, re-testing 17271 but w/o those two PRs. 09/09/2022 05:23 PM
Emulator Issues #12988 (Questionable): Metal ... 24-bit Color and enabling Per-Pixel Lightning
While using the Metal renderer and with the game Phantasy Star Online Episode 1 & 2 (GPOJ8P) the FPS will be slightly lowe ... attached FIFO set the game to specialised shaders (the default ones) and set the resolution upscale to ... will notice the FPS will be lower or higher depending if you have these settings enabled or ... Qf6Sheno7xydmOKJ8TymOtuP7f/view?usp=sharing 07/24/2022 11:41 AM
Emulator Issues #12965 (Accepted): Pokémon Battle Revolution breaks if running via DirectoryBlob.
**Game Name?** Pokémon Battle Revolution ... 9fa217319e235cf31d7 **What's the problem? Describe what went wrong.** Game softlocks when starting a battle if it's running via DirectoryBlob. Running directly from the ISO/RVZ works fin ... main.dol - Start the game - -> Colosseum Mode - -> Continue - -> File 1 - -> Battle (to ... e. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** 5.0-16713 **Is the ... //forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection ... n can use git bisect.) Haven't bisected. 06/30/2022 08:26 PM
Emulator Issues #12948 (New): OSReport HLE behaves poorly for GameCube titles when MMU is disabled
**What's the problem? Describe what went wrong.** OSReport HLE uses the wrong function signature in GameCube mode if MMU is disabled. **What steps will rep ... problem?** The following Homebrew program demonstrates the issue (compiled ELF attached): ~~~C #include <stdio.h> #include <stdlib.h> #include <gccore.h> static void *xfb = NULL; static GXRModeObj *rmode = NULL; int main(int argc, char **argv) { VIDEO_Init(); PAD_Init(); rmode = VIDEO_GetPreferredMode(NULL); xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode)); console_init(xfb,20,20,rmode->fbWidth,rmode... 06/12/2022 10:29 PM
Emulator Issues #12932 (Accepted): Later revi ... n, resetting, or returning to the system menu
**Game Name?** Super Paper Mario **G ... ut MD5 Hash here] **What's the problem? Describe what went wrong.** When closing emu ... ose. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** 5.0-16522 **Is the ... //forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection ... it bisect.) Present in Stable and current Development Version **If your issue is a g ... pposed to look like from either console or older builds of Dolphin will help too. For more ... e check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** Not Graphical. St ... **Is there anything else that can help developers narrow down the issue? (e.g. logs, s ... controller (it works perfectly fine, just neede... 05/27/2022 04:45 PM
Emulator Issues #12927 (New): Unwanted analog input scaling in Dolphin 5.0-16380
Hi, the following commit recently made it into the beta build of Dolphin: https: ... olphin-emu/dolphin/commit/c95c43bfb6f28861380de41b9c1e7f45ae6243e4 This causes the B0XX c ... les: https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/InputCommon/ControllerInt ... L153 https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp#L127 This used to be counteracted fo ... troller alternatives like the B0XX that provide USB support for easy use on Dolphin and expect the game to receive unaltered analog coordinates. 05/20/2022 02:30 PM
Emulator Issues #12871 (Accepted): No game can be started in 30bpp mode on Xorg
**What's the problem? Describe what went wrong.** No game can be started when the 30bpp mode in enabled for Xorg on Linux. I only get the ... ] Clicking on [OK]: “Failed to initialize video backend!” [OK] [Ignore for this session] ... have no such issue when using the Vulkan renderer of other emulators such as PCSX2, PPSSPP ... art without issues when Xorg runs in 24bpp mode. * I'm using the RADV driver on Gentoo. * ... a 22.0.0 (or a patched version) should be needed to fully reproduce the issue. See: https:// ... .org/relnotes/22.0.0.html (“wsi/x11: support depth 30 visuals”), https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9450 ... uce the problem?** 1. Run Xorg in 30bpp mode (with Mesa >= 22.0.0) on hardware that suppo ... ke sure «Vulkan» is selected (this is the rende... 03/30/2022 05:37 PM
Emulator Issues #12870 (New): Netplay: Local default fallback region affects autodetected region for homebrew.
**Game Name?** Any homebrew or other software that we can't autodetect a region for. **What's the problem? Describe what went wrong.** If the host's and client's autodetected region disagree, various region-dependent settings get initialized differently, whic ... play session and start. Observe an immediate desync because the host starts in 50Hz but the ... z. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes, 5.0-16183 - ... on breaks. So I started digging. The offender seems to be here: https://github.com/dolphin-emu/dolphin/blob/379de5de15dbacb26ba95335c6033bc6e673570f/Source/Core/ ... -L65 https://github.com/dolphin-emu/dolphin/... 03/26/2022 07:34 AM
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