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Emulator Issues #12121 (New): Vulkan: Failed to submit command buffer
Hey guys, another Intel iGPU issue for you! So I've had this problem for a long time and this time the origin can be traced back to a driver update. T ... the first bad version `26.20.100.6890`. I reported the issue twice to Intel (forums.intel.com and software.intel.com) back in November but they couldn't or wouldn't help me. ### The issue This onl ... P8 because it happens right at the start (before the Wii warning screen) so I was able to create a FIFO record pretty easily (see attachment). Again, running the record in any other backend works perfecty fine so this is a Vulkan-only issue. I've turned on logging but nothing interesting pops up except this of cour ... andBuffer) vkQueueSubmit failed: (-4: VK_ERR... 05/24/2020 08:53 PM
Emulator Issues #12101 (New): [Feature Request] Organize AR & Gecko Codes With Dropdown and Radio Buttons
Hopefully this feature require isn't a duplicate, otherwise please ignore it. While working with a lot of AR & Gecko Codes on Dolphin, I started to notice that there is a lack of structure on how ... o the player. While writing new AR Codes for the Nintendo 64 Zelda games found on the Virtual Console or GameCube, the list of codes keeps growing an ... using mess of what is what. To make matters worse, some codes only are not compatible with another (aka, pick only one alternative). The emulator Project64 fixes with this problem with two s ... at contains multiple codes (of the same category for example) b) Modify a code with preset value ... th preset values) This would help a great deal for... 05/16/2020 05:05 PM
Emulator Issues #11822 (Questionable): UI - OSD text is too small and not changeable.
In the current versions of Dolphin that use t ... the "Movie" tab is too small and the font cannot be changed. In the older WX versions of Dol ... was bigger, but the text size, font, and color could not be changed. This is an issue because the cu ... er 0 looks very similar to the number 8. Ideally, it would be possible to customize the font, the text size, the color, the placement, and choose to have the text ... , etc., similar to something like Microsoft Word. As of now, only the placement of the text can be changed. If the text cannot be made customizable, I think it would be g ... change the font so the number 0 and 8 look more different. I'm currently using Dolphin 5 ... l present in the current versions of Dolphin. 08/10/2019 09:33 PM
Emulator Issues #11652 (Accepted): Linux and Mac: Unimplemented Mouse Lock
Currently, if you are emulating the Wii remot ... , essentially making this unusable. You can work around this if you have just one screen con ... d go into fullscreen mode, but this is still not ideal. 03/31/2019 06:26 PM
Emulator Issues #11141 (New): Resulting Files from Video Dumping Have Very Low Compatibility
**Game Name?** Any. **Game ID?** (rig ... ump is made using FFV1 the resulting file is not very compatible. Many players and applicati ... present in the latest development version? For future reference, please also write down the ... ing. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is buil ... ical issue, please attach screenshots and record a three frame fifolog of the issue if possi ... is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.or... 05/19/2018 12:14 PM
Emulator Issues #11087 (Accepted): Graphical glitch in Digimon World 4 - lines are showing up in the middle of text
**Game Name?** Digimon World 4 **Game ID?** GDJEB2 GDJJB2 (Jap ... .** Text shows a couple of lines that are not normally present, and the position of said line ... match with the ones shown in rendering like normal. Pitctures below, I've added yellow arro ... present in the latest development version? For future reference, please also write down the ... bug was already there. I've tested with the original 5.0 as well as 5.0-7179, it's still ha ... cifications?** (CPU, GPU, Operating System, more) i5 4590 16gb DDR3 Z97m-D3h AMD Radeo ... l as a Nvidia card when I had it). 120gb SSD 05/07/2018 12:05 AM
Emulator Issues #10957 (Fix pending): Android: Prefer ... nces to retain settings across Dolphin builds
Title says it all. Problem occurs even when u ... installing the same Android Studio-built APK. 03/24/2018 02:44 AM
Emulator Issues #10428 (New): Pausing with debug enabled breaks memory viewer then crashes games upon resuming.
Super Smash Bros. Brawl RSBE01 MD5: d18 ... pause once then go to resume the game,the memory viewer clears itself in the same way it wou ... Enable debug via the -debug string on a shortcut,open Brawl,start a match in Training Mod ... n and newer versions progressively got much worse where you can't even pause without a crash ... Ubershaders enabled,it would it act up even more possibly) Acer Aspire E 15 E5-575G-59EE CPU: i5-6200U GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM 8GB DDR4 Memory The emulator itself doesn't even crash,so I can't really ... " \ " it buzz crashed the game anyway,so its not my custom preferences in the game's properties. Another problem is that both Brawl and Melee hav ... om having to redo an entire classic mode run or other task in ... 08/01/2017 07:42 PM
Emulator Issues #10392 (New): Dolphin should inhibit the screen on Linux systems
On Linux it can happen that joystick keypress are not detected by the desktop environment (due to ... .e. something like https://github.com/KDE/kronometer/commit/98bbb8f8ab1b79158f68d29d5b64aee4b6235843). [1]: https://people.freedesktop.org/~hadess/idle-inhibition-spec/re01.html 07/07/2017 02:17 PM
Emulator Issues #8940 (New): Raster Image Quality Options
Currently we are using a predefinied scaling kernel for upscaling/downscaling when the output frame ... en fullscreen is on). Coming from the restoration field I know how important is to make the right choice on scaling c ... problems can arise like aliasing, blurriness or ringing. My suggestion is to use somethin ... ike bicubic (0.33,0.33), catmull-rom (0,0.5) or Mitchell-Netravali (0.378, 0.311), or the much better spline and lanczos with 3 or 4 taps each. There's also nnedi scaling but it's a bit out of the scope for this case (purpose and speed wise). What can ... icky if you want good looking linear light, for that is recommended to scale in CIE lab space* (read here: http://www.imagemagick.org/Usage/resize/#resize_lab). This scaling kernel should be employed f... 09/11/2015 06:52 PM
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