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- Emulator Issues #13082 (Questionable): Emulated Wii Remote's classic controller does not reconnect the wii remote.
- In some games that require classic controller and disconnect the Wii remote after a certain period of inactivity (like Paper Mario), you cannot enable Wii remote after it has been disconnected by the ... gs, or you have to bind any other key to the Wii remote for reconnecting the wii remote. However, pressing buttons on the c ... at disconnection. Sorry for my poor English.
- Emulator Issues #13080 (Accepted): Pitfall: T ... are 25% slower on Dolphin compared to a real Wii
- **Game Name?** Pitfall: The Lost Expeditio ... ng times are about 25% slower than on a real Wii. It's even slower than on a real GameCube. ... cross a single completion of the game: Real Wii: 125-128s Real GameCube: 144-147s Dolphin ... But I was able to safely ignore it and keep playing. (probably just caused by dual-core accor ... s it more inline with what I'd expect from a Wii. 300% is too fast. And it's a drastic differ ... steps will reproduce the problem?** Just playing the game. Over the course of a playthrough, the difference starts adding up. It ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, wri ... e issues as The Big Expedition (being only a Wii port), but I have not recorded much data to ... he loads are accurate or not on that version.
- Emulator Issues #13078 (Fix pending): Manhunt ... codes in dualcore due to large FPS/VPS desync
- **Game Name?** Manhunt 2 **Game ID?** ( ... gle Core When booting the game, after the Wii Strap Screen, the game screeches to a halt. ... the first FMV, the main menu and actual gameplay run at normal speed. Dual Core Same th ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, wri ... w/why. This seems like an odd failure state.
- Emulator Issues #13077 (Accepted): AArch64 and JIT64 cores do not synchronize on Netplay/TASes
- How to reproduce the issue: Launch a netplay session on an M1 Mac (M1 pro macbook pro). Join the session with a windows pc. Launch Mario Kart Wii (PAL) and start a race. After a few seconds ... nts will become such that it shows the other player driving into a wall when in reality they a ... This is of course detrimental to Mario Kart Wii and many other games. The issue can be fixe ... use otherwise dolphin is amazing on m1 macs!
- Emulator Issues #13065 (New): [Feature Reques ... ments to manage disks when dolphin is running
- Hello, I don't know if I'm in the right place ... olphin, which the goal is to create a "fake" wii using a computer and which boot directly into the Wii Main Menu and use any game I want to play on. But, I’m confronting a problem that c ... t will be loaded on the Disk loader form the Wii's main menu using some command line on a run ... e, even if currently we cannot boot into the Wii's main menu and specify a game that will be ... and lines, is to be able to use controllers (Wii and GameCube, maybe every types) direclty in ... a true living room experience. Thanks you
- Emulator Issues #13032 (Accepted): Unrecoverable game freezes on Phantasy Star Online
- **Game Name?** Phantasy Star Online I & II ... problem? Describe what went wrong.** When playing online the game will have an unrecoverabl ... st stable version is 17245, 20+ hours of gameplay without freezing. **If the issue isn't pr ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, wri ... vely, re-testing 17271 but w/o those two PRs.
- Emulator Issues #13027 (New): Wii Remote crashes Dolphin when switching to 'Real Wii Remote' and/or when re-syncing
- **Game Name?** **Game ID?** **MD5 Hash?** ... what went wrong.** Reconnecting a connected Wii Remote by pressing the Sync button and then switching from 'Emulated Wii Remote' to 'Real Wii Remote' crashes Dolphin. It should be not ... metimes also crashed when switching to 'Real Wii Remote' even before the Wiimote successfully connected. With all of the ... ow tend to be the most successful though. Wiimote has MotionPlus inside of it (it's the official Yoshi Wiimote), Nunchuk is attached to it. Battery is ... reproduce the problem?** - Make sure the Wiimote is disconnected (no LEDs on, Windows doesn't display it) -- note that sometimes it can happen whe ... build (downloaded > 'portable.txt') - First Wii Remote slot should be 'Emulated Wii...
- Emulator Issues #13018 (Accepted): Mario Kart 64 (VC) - Certain Tracks run too fast in Multiplayer.
- **Game Name?** Mario Kart 64 for WiiWare **Game ID?** (right click the game ... nt wrong.** The problem only occurs in NetPlay. When you select a course with multiple players (Grand Prix or otherwise) some courses are too fast. The problem seems to get worse the more players you have playing in the round. Even courses that aren't super bad with 2 players can be unplayable with 4 for example. The best example of ... Reproducing this is easy. Merely starting NetPlay with multiple players will reproduce the issue. You don't need ... multiple controllers setup to get into multiplayer to reproduce this bug. I have tested this ... that I could suggest for someone who hasn't played this game to reproduce this bug would be: ... u have 2 controllers configured and start Net...
- Emulator Issues #13010 (New): TAS recordings don't play under certain conditions
- **Game Name?** Super Mario Galaxy **G ... the problem? Describe what went wrong.** Playing a Super Mario Galaxy TAS recording made w ... I have also tested the same procedure with Wii Party, here it works. As an error message you get the following when playing the recording: Warning: Change disc to. ... ng with Super Mario Galaxy and save it. 3) Play the TAS recording using "Movie > Play Input Recording...". Now the following warn ... indow remains black and the recording is not played. **Is the issue present in the latest ... ce GTX 1650 SUPER Windows 11 x64 16 GB DDR4
- Emulator Issues #12948 (New): OSReport HLE behaves poorly for GameCube titles when MMU is disabled
- **What's the problem? Describe what went wron ... bWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ); VIDEO_Configure(rmode); VIDEO_S ... s affected; maybe fake VMEM doesn't exist in Wii mode since there isn't separate ARAM on Wii? **Is the issue present in the latest dev ... stable version?** Not tested. Probably.