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Emulator Issues #11714 (Accepted): [D3D12] Graphical Freeze in Pikmin 2 (GC)
**Game Name?** [Pikmin 2] **Game ID?** (right click the game in ... ly error out while using the D3D12 Render in pikmin 2] **What steps will reproduce the problem?** [1. Load pikmin 2 while in the D3D12 renderer 2. Go to the op ... efiles, savestates)** [Anything else here] 05/05/2019 05:52 AM
Emulator Issues #10452 (Accepted): Using any ... n's random startup noises with a weird noise.
**Game Name?** Pikmin **Game ID?** (r ... https://www.youtube.com/watch?v=Z22toL6jg90 08/10/2017 07:22 AM
Emulator Issues #9524 (New): Action Replay code database: Issue with the AR Max ID line
**What's the problem? Describe what went wron ... Super Mario Sunshine [GMSE01] and [GMSP01] Pikmin 2 [GPVE01] and [GPVP01] The Legend of Zelda: ... Mario Kart: Double Dash [GM4E01] and [GM4P01] 05/06/2016 08:16 PM
Emulator Issues #8855 (Accepted): [NZHLE] Pikmin 2 Save Sound too low pitched
<b>Game Name?</b> Pikmin 2 - GPVE01 <b>What's the problem? Describe ... System, CPU and GPU)</b> Not applicable. 08/11/2015 08:19 PM
Emulator Issues #8774 (New): Scan Visor not scanning properly, unable to scan some objects.
[READ THIS: https://forums.dolphin-emu.org/sh ... ss that was used to create this issue.]</b> 07/10/2015 07:54 PM
Emulator Issues #7984 (Accepted): [NZHLE] The Legend of Zelda: Collector's Edition and Pikmin 2 "Zelda HLE using Back Mixing Buffers"
Happens when booting Wind Waker. 12/23/2014 08:27 PM
Emulator Issues #7743 (Accepted): Various Action Replay Codes and Gecko Codes don't work
<b>What's the problem? Describe what went wro ... ode specific buttons don't activate the code. 10/11/2014 10:53 PM
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