Project

General

Profile

Search

Results (948)

Emulator Issues #13524 (New): GameINI setting for ... (and is also incorrectly listed in the Wiki)
**Game Name?** Tested mainly with Animal C ... bffeb5b12393a5409 **What's the problem? Describe what went wrong.** Adding the "Outp ... INI works, but it does not change what's displayed in the Graphics Configuration window. The said option is also listed as "OutputResamplingMode" in the wiki, which is incorrect and I had to dive into the source code to find the correct name. After finding and ... llowing to the user config ini: ``` ini [Video_Enhancements] OutputResampling = 5 ``` 3 ... r yourself! **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes, 5.0-21264 **Is the issue present in the latest stable version?** The option did not ... then. **If the issue isn't present in the ... 04/19/2024 12:27 AM
Emulator Issues #13523 (Accepted): Resizing the RenderWidget while using Vulkan with proprietary NVidia drivers will deadlock.
**What's the problem? Describe what went wrong.** Resizing the RenderWidget while a game is running (not paused) will deadlock. **What steps will reproduce the ... nager::WaitForCommandBufferCompletion` often deadlocks when scaling the RenderWidget. Sometimes it won't if only adjusted a little. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes, it is present in ... y as 5.0-9638 (tested with the Windows exe under WINE). Before that, the RenderWidget had other concurrency issues that wer ... **Is there anything else that can help developers narrow down the issue? (e.g. logs, s ... efiles, savestates)** With API Validation ... 04/17/2024 11:37 PM
Emulator Issues #13521 (New): Code View Widget: m_stepping_lock not acquired on destructor causing unlocking of already unlocked mutex
**Game Name/ID/Hash?** N/A **What's the problem? Describe what went wrong.** `m_stepping_lock ... roduce the problem?** 1. Run with Dolphin debugger enabled. 2. Open the code tab and add a symbol definition. 3. Stop Dolphin. 4. Set a breakpo ... ping_lock.unlock()` 5. Start Dolphin with a debugger attached (Visual Studio debugger works fine). 6. Make sure the debugging UI is open. 7. Start a game. 8. Observe the mutex is unlocked. (In Debug builds the CRT seems to decide to want to jump into the debugger if you let it run.) **Is the issue present in the latest development version? For future reference, please also write down the version number of the la... 04/17/2024 02:49 PM
Emulator Issues #13520 (New): Invalid read while playing Animal Crossing GCN
**Game Name?** [Animal Crossing] **Ga ... ffeb5b12393a5409] **What's the problem? Describe what went wrong.** [Ever since I go ... ror message pop up after about 5 minutes of playing (said error message is in the screenshot ... the problem?** [1. Starting the game 2. Playing the game for a few minutes before the er ... o restarts] **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** [5.0-21393] **Is the issue present in the latest stable version?** [Yes, 5.0-21393] **If the issue isn't present in the latest stable version, which is the first broke ... //forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection ... pposed to look like from either console or ol... 04/17/2024 12:20 AM
Emulator Issues #13518 (New): "Recenter" action doesn't work for touch screen IR
**Game Name?** Tested in Super Mario Galaxy, but likely applies to all games. **G ... ty button) N/A **What's the problem? Describe what went wrong.** Using the "Drag" mode for the IR pointer, it's easy to lose the po ... d be useful. However, when binding it with a device action (e.g., Volume Up), and confirmin ... the pointer does not get recentered as intended. **What steps will reproduce the probl ... tings > Wii Input > Settings for the used Emulated Wii Remote > Motion Simulation > Point > Recenter, and bind the action to an action from your device. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest de... 04/15/2024 07:03 PM
Emulator Issues #13517 (New): Android: Graphics for F-Zero GX on Vulkan backend has rendering and texture issues
**Game Name?** F-Zero GX **Game ID?** ... nkit.iso" format) **What's the problem? Describe what went wrong.** When I switch th ... o Vulkan, the graphics and textures don't render properly even though it has better performa ... textures only and dual core are enabled, on latest development build. Compile shaders before starting and Hybrid Ubershaders are turned on too. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** 5.0-21383 **Is the issue present in the latest stable version?** Yes **If the issue isn't present in the latest stable version, which is the first broke ... //forums.dolphin-emu.org/Thread-green-notice-... 04/15/2024 07:49 AM
Emulator Issues #13516 (New): Unhandled exception from formatted timestamp on savestate file scanning
**What's the problem? Describe what went wrong.** As the title claims, there appears to be an odd situation goi ... will reproduce the problem?** I have no idea if anyone else is affected, but I can consistently reproduce the problem on my side. If a game I attempt to boot has any savestate file, it will crash the emulator immediately. If not, I have to create a s ... done it. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** I compiled the latest source code via MSVC to sound things out. Definitely present. The "oldest" version I tried where the issue isn't pre ... **Is there anything else that can help ... 04/05/2024 01:11 PM
Emulator Issues #13515 (New): Dolphin does not build with Minizip-ng 4.0.4.
Dolphin does not build with Minizip-ng 4.0.4. ... /github.com/dolphin-emu/dolphin/commit/a5d06fde4b597d93750ba29bc2db83401fe431f7 Changed the last parameter to unzLocateFile() from 0 to NUL ... 962feff91cff5d2e MZ_COMPAT_VERSION is not defined. unzFileNameCase is an int. ``` #if !defined(MZ_COMPAT_VERSION) || MZ_COMPAT_VERSION ... _FILE) ^~~~~~~~~~~~~ /usr/local/include/minizip/mz_compat.h:364:17: note: candidate ... _FILE) ^~~~~~~~~~~~~ /usr/local/include/minizip/mz_compat.h:364:17: note: candidate ... ^ 2 errors generated. ``` 04/05/2024 03:31 AM
Emulator Issues #13512 (New): Titles sorting problem on Windows
Game Cube has some Multiple Disc set. In the ... ould ![](clipboard-202404031319-aug5p.png) 04/03/2024 04:20 AM
Emulator Issues #13509 (New): GameCube Riivolution patches don't work if IPL is present and enabled
**Game Name?** The Legend of Zelda: Four S ... 87b0f80a03fe8d66e **What's the problem? Describe what went wrong.** Trying to use Ri ... e you have a **Japanese** IPL at `Dolphin Emulator\GC\JAP\IPL.bin` 3. Go to Config -> GameC ... ficial [Tetra's Trackers / Navi Tracker Translation](https://forums.dolphin-emu.org/Thread-tetrastrackers-navi-tracker-translation-wip), only available as a Riivolution patch. 5. Right click F ... etrasTracker.xml should show up. 6. Set the Language to English and Quick Start to Enabled, then click Start. **Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.** Yes. 5.0-21264 **Is the issue present in the la... 03/27/2024 11:33 PM
(1-10/948)